// Copyright Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDetailsCommands.h" #define LOCTEXT_NAMESPACE "DisplayClusterDetails" void FDisplayClusterDetailsCommands::RegisterCommands() { UI_COMMAND(OpenDetailsDrawer, "Open In-Camera VFX Drawer", "Opens the In-Camera VFX details drawer from the status bar", EUserInterfaceActionType::Button, FInputChord(EModifierKey::Control | EModifierKey::Shift, EKeys::SpaceBar)); } #undef LOCTEXT_NAMESPACE