// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleManager.h" namespace UE::Trace { class FStoreClient; } /** * The public interface to this module */ class IStateTreeModule : public IModuleInterface { public: /** * Singleton-like access to this module's interface. This is just for convenience! * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. * * @return Returns singleton instance, loading the module on demand if needed */ static IStateTreeModule& Get() { return FModuleManager::LoadModuleChecked("StateTreeModule"); } /** * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. * * @return True if the module is loaded and ready to use */ static bool IsAvailable() { return FModuleManager::Get().IsModuleLoaded("StateTreeModule"); } /** * Creates new tracing connection if necessary and enables StateTree debugging related channels (frame + statetree). * If traces are already active we keep track of all channels previously activated to restore them on stop. * @param OutTraceId In case a connection is already active this indicates its id, 0 otherwise. * @return True if a new trace connection was created, false otherwise (already active or not created) * @note Even if it returns false this can still have enabled StateTree related channels, OutTraceId will indicate * which trace to use and StopTraces should be called to restore to previous setup. */ virtual bool StartTraces(int32& OutTraceId) = 0; /** * Stops the trace service if it was not already connected when StartTraces was called. * Restores previously enabled channels if necessary. */ virtual void StopTraces() = 0; /** * Indicates if the statetree specific traces are active (explicitly started by StartTraces). * @return True is StartTraces was called, false otherwise. */ virtual bool IsTracing() const = 0; #if WITH_STATETREE_TRACE_DEBUGGER /** * Gets the store client. */ virtual UE::Trace::FStoreClient* GetStoreClient() = 0; #endif // WITH_STATETREE_TRACE_DEBUGGER };