// Copyright Epic Games, Inc. All Rights Reserved. #include "MetasoundRandomNode.h" #include "Internationalization/Text.h" #include "MetasoundNodeRegistrationMacro.h" #define LOCTEXT_NAMESPACE "MetasoundStandardNodes" namespace Metasound { // Mac Clang require linkage for constexpr template constexpr int32 Metasound::TRandomNodeOperator::DefaultSeed; using FRandomNodeInt32 = TRandomNode; METASOUND_REGISTER_NODE(FRandomNodeInt32) using FRandomNodeFloat = TRandomNode; METASOUND_REGISTER_NODE(FRandomNodeFloat) using FRandomNodeBool = TRandomNode; METASOUND_REGISTER_NODE(FRandomNodeBool) using FRandomNodeTime = TRandomNode; METASOUND_REGISTER_NODE(FRandomNodeTime) } #undef LOCTEXT_NAMESPACE