// Copyright Epic Games, Inc. All Rights Reserved. #include "MetasoundOscillatorNodes.h" #include "DSP/Dsp.h" #include "MetasoundAudioBuffer.h" #include "MetasoundEnumRegistrationMacro.h" #include "MetasoundExecutableOperator.h" #include "MetasoundEnumRegistrationMacro.h" #include "MetasoundFacade.h" #include "MetasoundNodeRegistrationMacro.h" #include "MetasoundDataTypeRegistrationMacro.h" #include "MetasoundOscillators.h" #include "MetasoundParamHelper.h" #include "MetasoundPrimitives.h" #include "MetasoundStandardNodesCategories.h" #include "MetasoundStandardNodesNames.h" #include "MetasoundTime.h" #include "MetasoundTrigger.h" #include "MetasoundVertex.h" #define LOCTEXT_NAMESPACE "MetasoundStandardNodes_OscillatorNodes" namespace Metasound { #pragma region Common namespace OscillatorCommonVertexNames { METASOUND_PARAM(EnabledPin, "Enabled", "Enable the oscillator.") METASOUND_PARAM(BiPolarPin, "Bi Polar", "If the output is Bi-Polar (-1..1) or Uni-Polar (0..1)") METASOUND_PARAM(FrequencyModPin, "Modulation","Modulation Frequency Input (for doing FM)") METASOUND_PARAM(OscBaseFrequencyPin, "Frequency", "Base Frequency of Oscillator in Hz.") METASOUND_PARAM(OscPhaseResetPin, "Sync", "Phase Reset") METASOUND_PARAM(PhaseOffsetPin, "Phase Offset", "Phase Offset In Degrees (0..360)") METASOUND_PARAM(GlideFactorPin, "Glide", "The amount of glide to use when changing frequencies. 0.0 = no glide, 1.0 = lots of glide.") METASOUND_PARAM(AudioOutPin, "Audio", "The output audio") static const FLazyName TypePinName("Type"); } // Base class of Oscillator factories which holds common the interface. class FOscilatorFactoryBase : public IOperatorFactory { public: // Common to all Oscillators. static FVertexInterface GetCommmonVertexInterface() { using namespace OscillatorCommonVertexNames; static const FVertexInterface Interface { FInputVertexInterface{ TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(EnabledPin), true), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(BiPolarPin), true), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(OscBaseFrequencyPin), 440.f), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(FrequencyModPin)), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(OscPhaseResetPin)), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(PhaseOffsetPin), 0.f), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(GlideFactorPin), 0.f) }, FOutputVertexInterface{ TOutputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(AudioOutPin)) } }; return Interface; } }; // Common set of construct params for each of the Oscillators. struct FOscillatorOperatorConstructParams { const FOperatorSettings& Settings; FBoolReadRef Enabled; FFloatReadRef BaseFrequency; FFloatReadRef PhaseOffset; FTriggerReadRef PhaseReset; FFloatReadRef GlideFactor; FBoolReadRef BiPolar; }; // Base Oscillator Operator CRTP. // Expects your Derived class to implement a Generate(int32 InStartFrame, int32 InEndFrame, float InFreq) template class TOscillatorOperatorBase : public TExecutableOperator> { public: TOscillatorOperatorBase(const FOscillatorOperatorConstructParams& InConstructParams) : Generator{*InConstructParams.PhaseOffset} , SampleRate(InConstructParams.Settings.GetSampleRate()) , Nyquist(InConstructParams.Settings.GetSampleRate() / 2.0f) , Enabled(InConstructParams.Enabled) , BaseFrequency(InConstructParams.BaseFrequency) , PhaseReset(InConstructParams.PhaseReset) , PhaseOffset(InConstructParams.PhaseOffset) , GlideFactor(InConstructParams.GlideFactor) , BiPolar(InConstructParams.BiPolar) , AudioBuffer(FAudioBufferWriteRef::CreateNew(InConstructParams.Settings)) { check(AudioBuffer->Num() == InConstructParams.Settings.GetNumFramesPerBlock()); } virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override { using namespace OscillatorCommonVertexNames; InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(EnabledPin), Enabled); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(OscBaseFrequencyPin), BaseFrequency); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), PhaseOffset); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(OscPhaseResetPin), PhaseReset); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(GlideFactorPin), GlideFactor); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(BiPolarPin), BiPolar); } virtual void BindOutputs(FOutputVertexInterfaceData& InOutVertexData) override { using namespace OscillatorCommonVertexNames; InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(AudioOutPin), AudioBuffer); } void ResetPhase(float InPhaseInDegrees) { float LinearPhase = FMath::Clamp(InPhaseInDegrees, 0.f, 360.f) / 360.f; // Recreate the generator type with the phase requested. Generator = GeneratorPolicy{ LinearPhase }; } void Reset(const IOperator::FResetParams& InParams) { ResetPhase(*PhaseOffset); AudioBuffer->Zero(); } void Execute() { // Clamp frequencies into Nyquist range. const float ClampedFreq = FMath::Clamp(*BaseFrequency, -Nyquist, Nyquist); const float ClampedGlideEase = Audio::GetLogFrequencyClamped(*GlideFactor, { 0.0f, 1.0f }, { 1.0f, 0.0001f }); AudioBuffer->Zero(); Derived* Self = static_cast(this); PhaseReset->ExecuteBlock ( [Self, ClampedFreq, ClampedGlideEase](int32 InFrameStart, int32 InFrameEnd) { Self->Generate(InFrameStart, InFrameEnd, ClampedFreq, ClampedGlideEase); }, [Self, ClampedFreq, ClampedGlideEase](int32 InFrameStart, int32 InFrameEnd) { Self->ResetPhase(*Self->PhaseOffset); Self->Generate(InFrameStart, InFrameEnd, ClampedFreq, ClampedGlideEase); } ); } protected: GeneratorPolicy Generator; float SampleRate; float Nyquist; FBoolReadRef Enabled; FFloatReadRef BaseFrequency; FTriggerReadRef PhaseReset; FFloatReadRef PhaseOffset; FFloatReadRef GlideFactor; FBoolReadRef BiPolar; FAudioBufferWriteRef AudioBuffer; }; // Generic Oscillator operator for NON-FM Operators. template class TOscillatorOperator final : public TOscillatorOperatorBase> { using Super = TOscillatorOperatorBase>; public: TOscillatorOperator(const FOscillatorOperatorConstructParams& InConstructParams, const TGeneratorEnumReadRefType& InGeneratorType) : Super(InConstructParams) , GeneratorType(InGeneratorType) {} void Generate(int32 InStartFrame, int32 InEndFrame, float InClampedFreq, float InClampedGlideEase) { int32 NumFrames = InEndFrame - InStartFrame; if (*this->Enabled && NumFrames > 0) { this->Generator( { this->SampleRate, InClampedFreq, InClampedGlideEase, 0.f, *this->BiPolar, MakeArrayView(this->AudioBuffer->GetData() + InStartFrame, NumFrames), // Not aligned. }); } } virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override { using namespace OscillatorCommonVertexNames; Super::BindInputs(InOutVertexData); InOutVertexData.BindReadVertex(TypePinName, GeneratorType); } private: TGeneratorEnumReadRefType GeneratorType; }; // Generic Oscillator operator for FM Operators. template class TOscillatorOperatorFM final : public TOscillatorOperatorBase> { using Super = TOscillatorOperatorBase>; public: TOscillatorOperatorFM(const FOscillatorOperatorConstructParams& InCommonParams, const FAudioBufferReadRef& InFmData, const TGeneratorEnumReadRefType& InGeneratorType) : Super(InCommonParams) , Fm(InFmData) , GeneratorType(InGeneratorType) {} virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override { using namespace OscillatorCommonVertexNames; Super::BindInputs(InOutVertexData); InOutVertexData.BindReadVertex(TypePinName, GeneratorType); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(FrequencyModPin), Fm); } void Generate(int32 InStartFrame, int32 InEndFrame, float InClampedFreq, float InClampedGlideEase) { int32 NumFrames = InEndFrame - InStartFrame; if (*this->Enabled && NumFrames > 0) { this->Generator( { this->SampleRate, InClampedFreq, InClampedGlideEase, 0.f, *this->BiPolar, MakeArrayView(this->AudioBuffer->GetData() + InStartFrame, NumFrames), // Not aligned. MakeArrayView(this->Fm->GetData() + InStartFrame, NumFrames) // Not aligned. }); } } private: FAudioBufferReadRef Fm; TGeneratorEnumReadRefType GeneratorType; }; FOscilatorNodeBase::FOscilatorNodeBase(const FVertexName& InInstanceName, const FGuid& InInstanceID, const FNodeClassMetadata& InInfo, const TSharedRef& InFactory, float InDefaultFrequency, float InDefaultGlideFactor, bool bInDefaultEnablement) : FBasicNode(FNodeData(InInstanceName, InInstanceID, InInfo.DefaultInterface), MakeShared(InInfo)) , Factory(InFactory) , DefaultFrequency(InDefaultFrequency) , DefaultGlideFactor(InDefaultGlideFactor) , bDefaultEnablement(bInDefaultEnablement) {} FOscilatorNodeBase::FOscilatorNodeBase(FNodeData InNodeData, TSharedRef InClassMetadata, TSharedRef InFactory) : FBasicNode(MoveTemp(InNodeData), MoveTemp(InClassMetadata)) , Factory(MoveTemp(InFactory)) { } #pragma endregion Common #pragma region Sine enum class ESineGenerationType { Rotation, Sinf, Bhaskara, Wavetable, }; DECLARE_METASOUND_ENUM(ESineGenerationType, ESineGenerationType::Wavetable, METASOUNDSTANDARDNODES_API, FEnumSineGenerationType, FEnumSineGenerationTypeInfo, FEnumSineGenerationTypeReadRef, FEnumSineGenerationTypeWriteRef); DEFINE_METASOUND_ENUM_BEGIN(ESineGenerationType, FEnumSineGenerationType, "SineGenerationType") DEFINE_METASOUND_ENUM_ENTRY(ESineGenerationType::Rotation, "RotationDescription", "2D Rotation", "RotationDescriptionTT", "Rotates around the unit circle generate the sine. Note: Glide and audio rate FM modulation is not supported with the 2D rotator."), DEFINE_METASOUND_ENUM_ENTRY(ESineGenerationType::Sinf, "SinfDescription", "Pure Math", "SinfDescriptionTT", "Uses the standard math library (Sinf) to generate the sine (most expensive)"), DEFINE_METASOUND_ENUM_ENTRY(ESineGenerationType::Bhaskara, "BhaskaraDescription", "Bhaskara", "BhaskaraDescriptionTT", "Sine approximation using Bhaskara technique discovered in 7th century"), DEFINE_METASOUND_ENUM_ENTRY(ESineGenerationType::Wavetable, "WavetableDescription", "Wavetable", "WavetableDescriptionTT", "Uses a wavetable to generate the sine"), DEFINE_METASOUND_ENUM_END() namespace SineOscilatorVertexNames { METASOUND_PARAM(SineType, "Type", "Type of the Sinewave Generator") } class FSineOscilatorNode::FFactory : public FOscilatorFactoryBase { public: FFactory() = default; static const FNodeClassMetadata& GetNodeInfo() { auto InitNodeInfo = []() -> FNodeClassMetadata { FNodeClassMetadata Info; Info.ClassName = { StandardNodes::Namespace, TEXT("Sine"), StandardNodes::AudioVariant }; Info.MajorVersion = 1; Info.MinorVersion = 1; Info.DisplayName = METASOUND_LOCTEXT("Metasound_SineNodeDisplayName", "Sine"); Info.Description = METASOUND_LOCTEXT("Metasound_SineNodeDescription", "Emits an audio signal of a sinusoid."); Info.Author = PluginAuthor; Info.PromptIfMissing = PluginNodeMissingPrompt; Info.DefaultInterface = GetVertexInterface(); Info.CategoryHierarchy.Emplace(NodeCategories::Generators); Info.Keywords = { METASOUND_LOCTEXT("OscSineKeyword", "Osc"), METASOUND_LOCTEXT("FMSineKeyword", "FM"), METASOUND_LOCTEXT("SineSynthesisKeyword", "Synthesis") }; return Info; }; static const FNodeClassMetadata Info = InitNodeInfo(); return Info; } static const FVertexInterface& GetVertexInterface() { using namespace SineOscilatorVertexNames; auto MakeInterface = []() -> FVertexInterface { FVertexInterface Interface = GetCommmonVertexInterface(); Interface.GetInputInterface().Add( TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(SineType), static_cast(ESineGenerationType::Wavetable)) ); return Interface; }; static const FVertexInterface Interface = MakeInterface(); return Interface; } TUniquePtr CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) override { const FSineOscilatorNode& SineNode = static_cast(InParams.Node); const FInputVertexInterfaceData& InputData = InParams.InputData; const FOperatorSettings& Settings = InParams.OperatorSettings; using namespace Generators; using namespace OscillatorCommonVertexNames; using namespace SineOscilatorVertexNames; FOscillatorOperatorConstructParams OpParams { Settings, InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(EnabledPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscBaseFrequencyPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscPhaseResetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(GlideFactorPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(BiPolarPin), Settings) }; // TODO: Make this a static prop. For now its a pin. // Check to see if we have an FM input connected. bool bHasFM = InputData.IsVertexBound(METASOUND_GET_PARAM_NAME(FrequencyModPin)); FEnumSineGenerationTypeReadRef Type = InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(SineType), Settings); if (bHasFM) { // FM Oscillators. FAudioBufferReadRef FmBuffer = InputData.GetDataReadReference(METASOUND_GET_PARAM_NAME(FrequencyModPin)); switch (*Type) { default: case ESineGenerationType::Sinf: return MakeUnique>(OpParams, FmBuffer, Type); case ESineGenerationType::Bhaskara: return MakeUnique>(OpParams, FmBuffer, Type); case ESineGenerationType::Wavetable: return MakeUnique>(OpParams, FmBuffer, Type); } } else //HasFM { switch (*Type) { default: case ESineGenerationType::Sinf: return MakeUnique>(OpParams, Type); case ESineGenerationType::Rotation: return MakeUnique>(OpParams, Type); case ESineGenerationType::Bhaskara: return MakeUnique>(OpParams, Type); case ESineGenerationType::Wavetable: return MakeUnique>(OpParams, Type); } } // HasFM } }; FSineOscilatorNode::FSineOscilatorNode(const FVertexName& InInstanceName, const FGuid& InInstanceID, float InDefaultFrequency, float InDefautlGlideFactor, bool bInDefaultEnablement) : FOscilatorNodeBase(InInstanceName, InInstanceID, FFactory::GetNodeInfo(), MakeShared(), InDefaultFrequency, InDefautlGlideFactor, bInDefaultEnablement ) {} FSineOscilatorNode::FSineOscilatorNode(const FNodeInitData& InInitData) : FSineOscilatorNode(FNodeData(InInitData.InstanceName, InInitData.InstanceID, FFactory::GetNodeInfo().DefaultInterface), MakeShared(FFactory::GetNodeInfo())) {} FSineOscilatorNode::FSineOscilatorNode(FNodeData InNodeData, TSharedRef InMetadata) : FOscilatorNodeBase(MoveTemp(InNodeData), MoveTemp(InMetadata), MakeShared()) { } FNodeClassMetadata FSineOscilatorNode::CreateNodeClassMetadata() { return FFactory::GetNodeInfo(); } METASOUND_REGISTER_NODE(FSineOscilatorNode); #pragma endregion Sine #pragma region Saw enum class ESawGenerationType { PolySmooth, Trivial, Wavetable }; DECLARE_METASOUND_ENUM(ESawGenerationType, ESawGenerationType::PolySmooth, METASOUNDSTANDARDNODES_API, FEnumSawGenerationType, FEnumSawGenerationTypeInfo, FSawGenerationTypeReadRef, FEnumSawGenerationTypeWriteRef); DEFINE_METASOUND_ENUM_BEGIN(ESawGenerationType, FEnumSawGenerationType, "SawGenerationType") DEFINE_METASOUND_ENUM_ENTRY(ESawGenerationType::PolySmooth, "SawPolySmoothDescription", "Poly Smooth", "PolySmoothDescriptionTT", "PolySmooth (i.e. BLEP)"), DEFINE_METASOUND_ENUM_ENTRY(ESawGenerationType::Trivial, "SawTrivialDescription", "Trivial", "TrivialDescriptionTT", "The most basic raw implementation"), //DEFINE_METASOUND_ENUM_ENTRY(ESawGenerationType::Wavetable, "SawWavetableDescription", "Wavetable", "SawWavetableDescriptionTT", "Use a Wavetable iterpolation to generate the Waveform") DEFINE_METASOUND_ENUM_END() namespace SawOscilatorVertexNames { METASOUND_PARAM(SawType, "Type", "Type of the Saw Generator") } class FSawOscilatorNode::FFactory : public FOscilatorFactoryBase { public: FFactory() = default; TUniquePtr CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) override; static const FNodeClassMetadata& GetNodeInfo() { auto InitNodeInfo = []() -> FNodeClassMetadata { FNodeClassMetadata Info; Info.ClassName = { StandardNodes::Namespace, TEXT("Saw"), StandardNodes::AudioVariant }; Info.MajorVersion = 1; Info.MinorVersion = 0; Info.DisplayName = METASOUND_LOCTEXT("Metasound_SawNodeDisplayName", "Saw"); Info.Description = METASOUND_LOCTEXT("Metasound_SawNodeDescription", "Emits a Saw wave"); Info.Author = PluginAuthor; Info.PromptIfMissing = PluginNodeMissingPrompt; Info.DefaultInterface = GetVertexInterface(); Info.CategoryHierarchy.Emplace(NodeCategories::Generators); Info.Keywords = { METASOUND_LOCTEXT("OscSawKeyword", "Osc"), METASOUND_LOCTEXT("FMSawKeyword", "FM"), METASOUND_LOCTEXT("SawSynthesisKeyword", "Synthesis") }; return Info; }; static const FNodeClassMetadata Info = InitNodeInfo(); return Info; } static const FVertexInterface& GetVertexInterface() { using namespace SawOscilatorVertexNames; auto MakeInterface = []() -> FVertexInterface { FVertexInterface Interface = GetCommmonVertexInterface(); Interface.GetInputInterface().Add( TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(SawType)) ); return Interface; }; static const FVertexInterface Interface = MakeInterface(); return Interface; } }; TUniquePtr FSawOscilatorNode::FFactory::CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) { const FSawOscilatorNode& Node = static_cast(InParams.Node); const FInputVertexInterfaceData& InputData = InParams.InputData; const FOperatorSettings& Settings = InParams.OperatorSettings; using namespace Generators; using namespace OscillatorCommonVertexNames; using namespace SawOscilatorVertexNames; FSawGenerationTypeReadRef Type = InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(SawType), Settings); FOscillatorOperatorConstructParams OpParams { Settings, InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(EnabledPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscBaseFrequencyPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscPhaseResetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(GlideFactorPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(BiPolarPin), Settings) }; bool bHasFM = InputData.IsVertexBound(METASOUND_GET_PARAM_NAME(FrequencyModPin)); if (bHasFM) { FAudioBufferReadRef FmBuffer = InputData.GetDataReadReference(METASOUND_GET_PARAM_NAME(FrequencyModPin)); switch (*Type) { default: case ESawGenerationType::Trivial: return MakeUnique>(OpParams, FmBuffer, Type); case ESawGenerationType::PolySmooth: return MakeUnique>(OpParams, FmBuffer, Type); } } else { switch (*Type) { default: case ESawGenerationType::Trivial: return MakeUnique>(OpParams, Type); case ESawGenerationType::PolySmooth: return MakeUnique>(OpParams, Type); } } } FSawOscilatorNode::FSawOscilatorNode(const FVertexName& InInstanceName, const FGuid& InInstanceID, float InDefaultFrequency, float InDefaultGlideFactor, bool bInDefaultEnablement) : FOscilatorNodeBase(InInstanceName, InInstanceID, FFactory::GetNodeInfo(), MakeShared(), InDefaultFrequency, InDefaultGlideFactor, bInDefaultEnablement) {} FSawOscilatorNode::FSawOscilatorNode(const FNodeInitData& InInitData) : FSawOscilatorNode(FNodeData(InInitData.InstanceName, InInitData.InstanceID, FFactory::GetNodeInfo().DefaultInterface), MakeShared(FFactory::GetNodeInfo())) {} FSawOscilatorNode::FSawOscilatorNode(FNodeData InNodeData, TSharedRef InMetadata) : FOscilatorNodeBase(MoveTemp(InNodeData), MoveTemp(InMetadata), MakeShared()) { } FNodeClassMetadata FSawOscilatorNode::CreateNodeClassMetadata() { return FFactory::GetNodeInfo(); } METASOUND_REGISTER_NODE(FSawOscilatorNode); #pragma endregion Saw #pragma region Square enum class ESquareGenerationType { PolySmooth, Trivial, Wavetable }; DECLARE_METASOUND_ENUM(ESquareGenerationType, ESquareGenerationType::PolySmooth, METASOUNDSTANDARDNODES_API, FEnumSquareGenerationType, FEnumSquareGenerationTypeInfo, FSquareGenerationTypeReadRef, FEnumSquareGenerationTypeWriteRef); DEFINE_METASOUND_ENUM_BEGIN(ESquareGenerationType, FEnumSquareGenerationType, "SquareGenerationType") DEFINE_METASOUND_ENUM_ENTRY(ESquareGenerationType::PolySmooth, "SquarePolySmoothDescription", "Poly Smooth", "PolySmoothDescriptionTT", "PolySmooth (i.e. BLEP)"), DEFINE_METASOUND_ENUM_ENTRY(ESquareGenerationType::Trivial, "SquareTrivialDescription", "Trivial", "SquareTrivialDescriptionTT", "The most basic raw implementation. Does not obey pulse width."), //DEFINE_METASOUND_ENUM_ENTRY(ESquareGenerationType::Wavetable, "SquareWavetableDescription", "Wavetable", "SquareWavetableDescriptionTT", "Use a Wavetable interpolation to generate the Waveform") DEFINE_METASOUND_ENUM_END() namespace SquareOscillatorVertexNames { METASOUND_PARAM(SquarePulseWidthPin, "Pulse Width", "The Width of the square part of the wave") METASOUND_PARAM(SquareTypePin, "Type", "The generator type to make the squarewave") } template class FSquareOperator final : public TOscillatorOperatorBase> { using Super = TOscillatorOperatorBase>; public: FSquareOperator(const FOscillatorOperatorConstructParams& InConstructParams, const FFloatReadRef& InPulseWidth, const FSquareGenerationTypeReadRef& InGeneratorType) : Super(InConstructParams) , PulseWidth(InPulseWidth) , GeneratorType(InGeneratorType) {} virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override { using namespace SquareOscillatorVertexNames; using namespace OscillatorCommonVertexNames; Super::BindInputs(InOutVertexData); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(SquarePulseWidthPin), PulseWidth); InOutVertexData.BindReadVertex(TypePinName, GeneratorType); } void Generate(int32 InStartFrame, int32 InEndFrame, float InClampedFreq, float InClampedGlideEase) { int32 NumFrames = InEndFrame - InStartFrame; float ClampedPulseWidth = FMath::Clamp(*PulseWidth, 0.0f, 1.0f); if (*this->Enabled && NumFrames > 0) { this->Generator( { this->SampleRate, InClampedFreq, InClampedGlideEase, ClampedPulseWidth, *this->BiPolar, MakeArrayView(this->AudioBuffer->GetData() + InStartFrame, NumFrames), // Not aligned. }); } } private: FFloatReadRef PulseWidth; FSquareGenerationTypeReadRef GeneratorType; }; template class FSquareOperatorFM final : public TOscillatorOperatorBase> { using Super = TOscillatorOperatorBase>; public: FSquareOperatorFM(const FOscillatorOperatorConstructParams& InConstructParams, const FFloatReadRef& InPulseWidth, const FAudioBufferReadRef& InFm, const FSquareGenerationTypeReadRef& InGeneratorType) : Super(InConstructParams) , PulseWidth(InPulseWidth) , FM(InFm) , GeneratorType(InGeneratorType) { check(InFm->GetData()); check(InConstructParams.Settings.GetNumFramesPerBlock() == InFm->Num()); } void Generate(int32 InStartFrame, int32 InEndFrame, float InClampedFreq, float InClampedGlideEase) { int32 NumFrames = InEndFrame - InStartFrame; float ClampedPulseWidth = FMath::Clamp(*PulseWidth, 0.0f, 1.0f); if (*this->Enabled && NumFrames > 0) { this->Generator( { this->SampleRate, InClampedFreq, InClampedGlideEase, ClampedPulseWidth, *this->BiPolar, MakeArrayView(this->AudioBuffer->GetData() + InStartFrame, NumFrames), // Not aligned. MakeArrayView(this->FM->GetData() + InStartFrame, NumFrames), // Not aligned. }); } } virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override { using namespace SquareOscillatorVertexNames; using namespace OscillatorCommonVertexNames; Super::BindInputs(InOutVertexData); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(SquarePulseWidthPin), PulseWidth); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(FrequencyModPin), FM); InOutVertexData.BindReadVertex(TypePinName, GeneratorType); } private: FFloatReadRef PulseWidth; FAudioBufferReadRef FM; FSquareGenerationTypeReadRef GeneratorType; }; class FSquareOscilatorNode::FFactory : public FOscilatorFactoryBase { public: FFactory() = default; TUniquePtr CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) override { using namespace SquareOscillatorVertexNames; const FSquareOscilatorNode& Node = static_cast(InParams.Node); const FInputVertexInterfaceData& InputData = InParams.InputData; const FOperatorSettings& Settings = InParams.OperatorSettings; using namespace Generators; using namespace OscillatorCommonVertexNames; FOscillatorOperatorConstructParams OpParams { Settings, InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(EnabledPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscBaseFrequencyPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscPhaseResetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(GlideFactorPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(BiPolarPin), Settings) }; FSquareGenerationTypeReadRef Type = InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(SquareTypePin), Settings); bool bHasFM = InputData.IsVertexBound(METASOUND_GET_PARAM_NAME(FrequencyModPin)); FFloatReadRef PulseWidth = InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(SquarePulseWidthPin), Settings); if (bHasFM) { FAudioBufferReadRef FmBuffer = InputData.GetDataReadReference(METASOUND_GET_PARAM_NAME(FrequencyModPin)); switch (*Type) { default: case ESquareGenerationType::Trivial: return MakeUnique>(OpParams, PulseWidth, FmBuffer, Type); case ESquareGenerationType::PolySmooth: return MakeUnique>(OpParams, PulseWidth, FmBuffer, Type); } } else { switch (*Type) { default: case ESquareGenerationType::Trivial: return MakeUnique>(OpParams, PulseWidth, Type); case ESquareGenerationType::PolySmooth: return MakeUnique>(OpParams, PulseWidth, Type); } } } static const FNodeClassMetadata& GetNodeInfo() { auto InitNodeInfo = []() -> FNodeClassMetadata { FNodeClassMetadata Info; Info.ClassName = { StandardNodes::Namespace, TEXT("Square"), StandardNodes::AudioVariant }; Info.MajorVersion = 1; Info.MinorVersion = 0; Info.DisplayName = METASOUND_LOCTEXT("Metasound_SquareNodeDisplayName", "Square"); Info.Description = METASOUND_LOCTEXT("Metasound_SquareNodeDescription", "Emits a Square wave"); Info.Author = PluginAuthor; Info.PromptIfMissing = PluginNodeMissingPrompt; Info.DefaultInterface = GetVertexInterface(); Info.CategoryHierarchy.Emplace(NodeCategories::Generators); Info.Keywords = { METASOUND_LOCTEXT("OscSquareKeyword", "Osc"), METASOUND_LOCTEXT("FMSquareKeyword", "FM"), METASOUND_LOCTEXT("SquareSynthesisKeyword", "Synthesis") }; return Info; }; static const FNodeClassMetadata Info = InitNodeInfo(); return Info; } static const FVertexInterface& GetVertexInterface() { using namespace SquareOscillatorVertexNames; auto MakeInterface = []() -> FVertexInterface { FVertexInterface Interface = GetCommmonVertexInterface(); Interface.GetInputInterface().Add(TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(SquareTypePin))); Interface.GetInputInterface().Add(TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(SquarePulseWidthPin), 0.5f)); return Interface; }; static const FVertexInterface Interface = MakeInterface(); return Interface; } private: }; FSquareOscilatorNode::FSquareOscilatorNode(const FVertexName& InInstanceName, const FGuid& InInstanceID, float InDefaultFrequency, float InDefaultGlideFactor, bool bInDefaultEnablement) : FOscilatorNodeBase(InInstanceName, InInstanceID, FFactory::GetNodeInfo(), MakeShared(), InDefaultFrequency, InDefaultGlideFactor, bInDefaultEnablement) {} FSquareOscilatorNode::FSquareOscilatorNode(const FNodeInitData& InInitData) : FSquareOscilatorNode(FNodeData(InInitData.InstanceName, InInitData.InstanceID, FFactory::GetNodeInfo().DefaultInterface), MakeShared(FFactory::GetNodeInfo())) {} FSquareOscilatorNode::FSquareOscilatorNode(FNodeData InNodeData, TSharedRef InMetadata) : FOscilatorNodeBase(MoveTemp(InNodeData), MoveTemp(InMetadata), MakeShared()) { } FNodeClassMetadata FSquareOscilatorNode::CreateNodeClassMetadata() { return FFactory::GetNodeInfo(); } METASOUND_REGISTER_NODE(FSquareOscilatorNode) #pragma endregion Square #pragma region Triangle enum class ETriangleGenerationType { PolySmooth, Trivial, Wavetable }; DECLARE_METASOUND_ENUM(ETriangleGenerationType, ETriangleGenerationType::PolySmooth, METASOUNDSTANDARDNODES_API, FEnumTriangleGenerationType, FEnumTriangleGenerationTypeInfo, FTriangleGenerationTypeReadRef, FEnumTriangleGenerationTypeWriteRef); DEFINE_METASOUND_ENUM_BEGIN(ETriangleGenerationType, FEnumTriangleGenerationType, "TriangleGenerationType") DEFINE_METASOUND_ENUM_ENTRY(ETriangleGenerationType::PolySmooth, "TrianglePolySmoothDescription", "Poly Smooth", "PolySmoothDescriptionTT", "PolySmooth (i.e. BLEP)"), DEFINE_METASOUND_ENUM_ENTRY(ETriangleGenerationType::Trivial, "TriangleTrivialDescription", "Trivial", "TriangleTrivialDescriptionTT", "The most basic raw implementation"), //DEFINE_METASOUND_ENUM_ENTRY(ETriangleGenerationType::Wavetable, "TriangleWavetableDescription", "Wavetable", "TriangleWavetableDescriptionTT", "Use a Wavetable iterpolation to generate the Waveform") DEFINE_METASOUND_ENUM_END() namespace TriangleOscilatorVertexNames { METASOUND_PARAM(TriangeTypePin, "Type", "The generator type to make the triangle wave") } class FTriangleOscilatorNode::FFactory : public FOscilatorFactoryBase { public: FFactory() = default; TUniquePtr CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) override { const FTriangleOscilatorNode& Node = static_cast(InParams.Node); const FInputVertexInterfaceData& InputData = InParams.InputData; const FOperatorSettings& Settings = InParams.OperatorSettings; using namespace Generators; using namespace OscillatorCommonVertexNames; using namespace TriangleOscilatorVertexNames; FTriangleGenerationTypeReadRef Type = InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(TriangeTypePin), Settings); FOscillatorOperatorConstructParams OpParams { Settings, InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(EnabledPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscBaseFrequencyPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(OscPhaseResetPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(GlideFactorPin), Settings), InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(BiPolarPin), Settings) }; bool bHasFM = InputData.IsVertexBound(METASOUND_GET_PARAM_NAME(FrequencyModPin)); if (bHasFM) { FAudioBufferReadRef FmBuffer = InputData.GetDataReadReference(METASOUND_GET_PARAM_NAME(FrequencyModPin)); switch (*Type) { default: case ETriangleGenerationType::PolySmooth: return MakeUnique>(OpParams, FmBuffer, Type); case ETriangleGenerationType::Trivial: return MakeUnique>(OpParams, FmBuffer, Type); } } else { switch (*Type) { default: case ETriangleGenerationType::PolySmooth: return MakeUnique>(OpParams, Type); case ETriangleGenerationType::Trivial: return MakeUnique>(OpParams, Type); } } } static const FNodeClassMetadata& GetNodeInfo() { auto InitNodeInfo = []() -> FNodeClassMetadata { FNodeClassMetadata Info; Info.ClassName = { StandardNodes::Namespace, TEXT("Triangle"), StandardNodes::AudioVariant }; Info.MajorVersion = 1; Info.MinorVersion = 0; Info.DisplayName = METASOUND_LOCTEXT("Metasound_TriangleNodeDisplayName", "Triangle"); Info.Description = METASOUND_LOCTEXT("Metasound_TriangleNodeDescription", "Emits a Triangle wave"); Info.Author = PluginAuthor; Info.PromptIfMissing = PluginNodeMissingPrompt; Info.DefaultInterface = GetVertexInterface(); Info.CategoryHierarchy.Emplace(NodeCategories::Generators); Info.Keywords = {METASOUND_LOCTEXT("OscTriKeyword", "Osc"), METASOUND_LOCTEXT("FMTriKeyword", "FM"), METASOUND_LOCTEXT("TriSynthesisKeyword", "Synthesis") }; return Info; }; static const FNodeClassMetadata Info = InitNodeInfo(); return Info; } static const FVertexInterface& GetVertexInterface() { using namespace TriangleOscilatorVertexNames; auto MakeInterface = []() -> FVertexInterface { FVertexInterface Interface = GetCommmonVertexInterface(); Interface.GetInputInterface().Add( TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(TriangeTypePin)) ); return Interface; }; static const FVertexInterface Interface = MakeInterface(); return Interface; } }; FTriangleOscilatorNode::FTriangleOscilatorNode(const FVertexName& InInstanceName, const FGuid& InInstanceID, float InDefaultFrequency, float InDefaultGlideFactor, bool bInDefaultEnablement) : FOscilatorNodeBase(InInstanceName, InInstanceID, FFactory::GetNodeInfo(), MakeShared(), InDefaultFrequency, InDefaultGlideFactor, bInDefaultEnablement) { } FTriangleOscilatorNode::FTriangleOscilatorNode(const FNodeInitData& InInitData) : FTriangleOscilatorNode(FNodeData(InInitData.InstanceName, InInitData.InstanceID, FFactory::GetNodeInfo().DefaultInterface), MakeShared(FFactory::GetNodeInfo())) {} FTriangleOscilatorNode::FTriangleOscilatorNode(FNodeData InNodeData, TSharedRef InMetadata) : FOscilatorNodeBase(MoveTemp(InNodeData), MoveTemp(InMetadata), MakeShared()) { } FNodeClassMetadata FTriangleOscilatorNode::CreateNodeClassMetadata() { return FFactory::GetNodeInfo(); } METASOUND_REGISTER_NODE(FTriangleOscilatorNode); #pragma endregion Triangle #pragma region LFO DEFINE_METASOUND_ENUM_BEGIN(ELfoWaveshapeType, FEnumLfoWaveshapeType, "LfoWaveshapeType") DEFINE_METASOUND_ENUM_ENTRY(ELfoWaveshapeType::Sine, "LfoWaveShapeSineDescription", "Sine", "LfoWaveShapeSineDescriptionTT", "Sinewave Low Frequency Oscillator"), DEFINE_METASOUND_ENUM_ENTRY(ELfoWaveshapeType::Saw, "LfoWaveShapeSawDescription", "Saw", "LfoWaveShapeSawDescriptionTT", "Sawtooth Low Frequency Oscillator"), DEFINE_METASOUND_ENUM_ENTRY(ELfoWaveshapeType::Triangle, "LfoWaveShapeTriangleDescription", "Triangle", "LfoWaveShapeTriangleDescriptionTT", "Triangle shape Frequency Oscillator"), DEFINE_METASOUND_ENUM_ENTRY(ELfoWaveshapeType::Square, "LfoWaveShapeSquareDescription", "Square", "LfoWaveShapeSquareDescriptionTT", "Square shape Low Frequency Oscillator") DEFINE_METASOUND_ENUM_END() namespace LfoVertexNames { // Common pins METASOUND_PARAM(WaveshapePin, "Shape", "Waveshape of the LFO") METASOUND_PARAM(LfoOutPin, "Out", "Output of the LFO (blockrate)") METASOUND_PARAM(LfoBaseFrequencyPin, "Frequency", "Frequency of LFO (Hz), clamped at blockrate") METASOUND_PARAM(MinOutputValuePin, "Min Value", "The minimum output value.") METASOUND_PARAM(MaxOutputValuePin, "Max Value", "The maximum output value.") METASOUND_PARAM(LfoPhaseResetPin, "Sync", "Phase Reset (block rate only)") METASOUND_PARAM(PhaseOffsetPin, "Phase Offset", "Phase Offset In Degrees (0..360)") METASOUND_PARAM(LfoPulseWidthPin, "Pulse Width", "Pulse Width (0..1)") } static const TArray LFOKeywords = { METASOUND_LOCTEXT("SineKeyword", "Sine"), METASOUND_LOCTEXT("SquareKeyword", "Square"), METASOUND_LOCTEXT("TriangleKeyword", "Triangle"), METASOUND_LOCTEXT("SawKeyword", "Saw"), METASOUND_LOCTEXT("OscLFOKeyword", "Oscillator"), METASOUND_LOCTEXT("ModulateKeyword", "Modulate")}; // Blockrate All-Purpose Oscillator class FLfoOperator : public TExecutableOperator { public: static const FVertexInterface& GetVertexInterface() { using namespace LfoVertexNames; static const FVertexInterface Interface { FInputVertexInterface{ TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(LfoBaseFrequencyPin), 5.f), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(WaveshapePin), (int32)ELfoWaveshapeType::Sine), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(MinOutputValuePin), -1.0f), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(MaxOutputValuePin), 1.0f), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(LfoPhaseResetPin)), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(PhaseOffsetPin), 0.f), TInputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(LfoPulseWidthPin), 0.5f) }, FOutputVertexInterface{ TOutputDataVertex(METASOUND_GET_PARAM_NAME_AND_METADATA(LfoOutPin)) } }; return Interface; } static const FNodeClassMetadata& GetNodeInfo() { auto InitNodeInfo = []() -> FNodeClassMetadata { FNodeClassMetadata Info; Info.ClassName = { StandardNodes::Namespace, TEXT("LFO"), StandardNodes::AudioVariant }; Info.MajorVersion = 1; Info.MinorVersion = 0; Info.DisplayName = METASOUND_LOCTEXT("Metasound_LfoNodeDisplayName", "LFO"); Info.Description = METASOUND_LOCTEXT("Metasound_LfoNodeDescription", "Low frequency oscillator < blockrate"); Info.Author = PluginAuthor; Info.PromptIfMissing = PluginNodeMissingPrompt; Info.DefaultInterface = GetVertexInterface(); Info.CategoryHierarchy.Emplace(NodeCategories::Generators); Info.Keywords = LFOKeywords; return Info; }; static const FNodeClassMetadata Info = InitNodeInfo(); return Info; } static TUniquePtr CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) { const FLfoNode& Node = static_cast(InParams.Node); const FInputVertexInterfaceData& InputData = InParams.InputData; const FOperatorSettings& Settings = InParams.OperatorSettings; using namespace LfoVertexNames; return MakeUnique( Settings , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(LfoBaseFrequencyPin), Settings) , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(WaveshapePin), Settings) , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(MinOutputValuePin), Settings) , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(MaxOutputValuePin), Settings) , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(LfoPhaseResetPin), Settings) , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), Settings) , InputData.GetOrCreateDefaultDataReadReference(METASOUND_GET_PARAM_NAME(LfoPulseWidthPin), Settings) ); } FLfoOperator(const FOperatorSettings& InSettings, FFloatReadRef&& InFrequency, FEnumLfoWaveshapeTypeReadRef&& InType, FFloatReadRef&& InMinValue, FFloatReadRef&& InMaxValue, FTriggerReadRef&& InPhaseReset, FFloatReadRef&& InPhaseOffset, FFloatReadRef&& InPulseWidth) : BlockRate{InSettings.GetActualBlockRate()} , Phase{0.0f} , Frequency{MoveTemp(InFrequency)} , Waveshape{MoveTemp(InType)} , MinValue{MoveTemp(InMinValue)} , MaxValue{MoveTemp(InMaxValue)} , PhaseReset{MoveTemp(InPhaseReset)} , PhaseOffset{MoveTemp(InPhaseOffset)} , PulseWidth{MoveTemp(InPulseWidth)} , Output{FFloatWriteRef::CreateNew(0.f)} { ResetPhase(); } virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override { using namespace LfoVertexNames; InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(LfoBaseFrequencyPin), Frequency); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(WaveshapePin), Waveshape); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(MinOutputValuePin), MinValue); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(MaxOutputValuePin), MaxValue); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(PhaseOffsetPin), PhaseOffset); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(LfoPhaseResetPin), PhaseReset); InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(LfoPulseWidthPin), PulseWidth); } virtual void BindOutputs(FOutputVertexInterfaceData& InOutVertexData) override { using namespace LfoVertexNames; InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(LfoOutPin), Output); } void ResetPhase() { float ClampedDegrees = FMath::Clamp(*PhaseOffset, 0.f, 360.f); Phase = ClampedDegrees / 360.f; } void Reset(const IOperator::FResetParams& InParams) { ResetPhase(); *Output = 0.f; } void Execute() { using namespace Generators; // Prevent LFO going faster than the block rate Nyquist const float Nyquist = BlockRate / 2.f; const float ClampedFreq = FMath::Clamp(*Frequency, 0.f, Nyquist); const float DeltaPhase = ClampedFreq * (1.f / BlockRate); const float ClampPulseWidth = FMath::Clamp(*PulseWidth, 0.f, 1.f); FGeneratorArgs Args{ BlockRate, ClampedFreq, 0.0f, ClampPulseWidth }; // We are not sample accurate. if (PhaseReset->IsTriggeredInBlock()) { ResetPhase(); } // Wrap phase. (0..1) Wrap(Phase); float Value = 0.f; switch (*Waveshape) { case ELfoWaveshapeType::Sine: { Value = SineGenerator(Phase, DeltaPhase, Args); break; } case ELfoWaveshapeType::Saw: { Value = SawGenerator(Phase, DeltaPhase, Args); break; } case ELfoWaveshapeType::Triangle: { Value = TriangleGenerator(Phase, DeltaPhase, Args); break; } case ELfoWaveshapeType::Square: { Value = SquareGenerator(Phase, DeltaPhase, Args); break; } default: { checkNoEntry(); break; } } Value = FMath::GetMappedRangeValueClamped(FVector2f{ -1.0f, 1.0f }, FVector2f{ *MinValue, *MaxValue }, Value); *Output = Value; Phase += DeltaPhase; } private: float BlockRate = 0.f; float Phase = 0.f; Generators::FWrapPhase Wrap; FFloatReadRef Frequency; FEnumLfoWaveshapeTypeReadRef Waveshape; FFloatReadRef MinValue; FFloatReadRef MaxValue; FTriggerReadRef PhaseReset; FFloatReadRef PhaseOffset; FFloatReadRef PulseWidth; FFloatWriteRef Output; Generators::FSawPolySmoothGenerator SawGenerator; Generators::FSineWaveTableGenerator SineGenerator; Generators::FTriangleGenerator TriangleGenerator; Generators::FSquarePolysmoothGenerator SquareGenerator; }; FLfoNode::FLfoNode(const FNodeInitData& InInitData) : FNodeFacade(InInitData.InstanceName, InInitData.InstanceID, TFacadeOperatorClass()) {} FLfoNode::FLfoNode(FNodeData InNodeData, TSharedRef InMetadata) : FNodeFacade(MoveTemp(InNodeData), MoveTemp(InMetadata), TFacadeOperatorClass()) { } FNodeClassMetadata FLfoNode::CreateNodeClassMetadata() { return FLfoOperator::GetNodeInfo(); } METASOUND_REGISTER_NODE(FLfoNode); #pragma endregion LFO } #undef LOCTEXT_NAMESPACE //MetasoundStandardNodes