// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/CoreMiscDefines.h" #if WITH_EDITORONLY_DATA #include "MetasoundFrontendDocument.h" // Forward Declartions class IMetaSoundDocumentInterface; struct FMetaSoundFrontendDocumentBuilder; namespace Metasound::Frontend { static FMetasoundFrontendVersionNumber GetMaxDocumentVersion() { return FMetasoundFrontendVersionNumber { 1, 14 }; } // Versions Frontend Document. Passed as AssetBase for backward compat to // version asset documents predating the IMetaSoundDocumentInterface bool VersionDocument(FMetaSoundFrontendDocumentBuilder& Builder); } // namespace Metasound::Frontend #endif // WITH_EDITORONLY_DATA