// Copyright Epic Games, Inc. All Rights Reserved. #include "MassDebugVisualizer.h" #if WITH_EDITORONLY_DATA #include "MassDebugVisualizationComponent.h" #endif // WITH_EDITORONLY_DATA AMassDebugVisualizer::AMassDebugVisualizer() { #if WITH_EDITORONLY_DATA RootComponent = CreateDefaultSubobject(TEXT("SceneComp")); DebugVisComponent = CreateDefaultSubobject(TEXT("VisualizerComponent")); #endif }