// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class HairStrandsSolver : ModuleRules { public HairStrandsSolver(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "HairStrandsCore", "DataflowCore", "DataflowEngine", "DataflowSimulation", "Engine", "RHI", "RenderCore", "OptimusCore", "ComputeFramework", "ChaosCaching" } ); } } }