// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "InputCoreTypes.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Input/Reply.h" #include "Widgets/SCompoundWidget.h" #include "Widgets/SWindow.h" class SButton; class UGroomCreateBindingOptions; class SGroomCreateBindingOptionsWindow : public SCompoundWidget { public: SLATE_BEGIN_ARGS(SGroomCreateBindingOptionsWindow) : _BindingOptions(nullptr) , _WidgetWindow() , _FullPath() , _ButtonLabel() {} SLATE_ARGUMENT(UGroomCreateBindingOptions*, BindingOptions) SLATE_ARGUMENT(TSharedPtr, WidgetWindow) SLATE_ARGUMENT(FText, FullPath) SLATE_ARGUMENT(FText, ButtonLabel) SLATE_END_ARGS() public: void Construct(const FArguments& InArgs); virtual bool SupportsKeyboardFocus() const override { return true; } static TSharedPtr DisplayCreateBindingOptions(UGroomCreateBindingOptions* BindingOptions); FReply OnCreateBinding() { bShouldCreate = true; if (WidgetWindow.IsValid()) { WidgetWindow.Pin()->RequestDestroyWindow(); } return FReply::Handled(); } FReply OnCancel() { bShouldCreate = false; if (WidgetWindow.IsValid()) { WidgetWindow.Pin()->RequestDestroyWindow(); } return FReply::Handled(); } virtual FReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) override { if(InKeyEvent.GetKey() == EKeys::Escape) { return OnCancel(); } return FReply::Unhandled(); } bool ShouldCreate() const { return bShouldCreate; } SGroomCreateBindingOptionsWindow() : BindingOptions(nullptr) , bShouldCreate(false) {} private: bool CanCreateBinding() const; private: UGroomCreateBindingOptions* BindingOptions; TSharedPtr DetailsView; TWeakPtr WidgetWindow; TSharedPtr ImportButton; bool bShouldCreate; };