// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class HTTPChunkInstaller : ModuleRules { public HTTPChunkInstaller(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "BuildPatchServices", "Core", "ApplicationCore", "Engine", "HTTP", "Json", "PakFile", } ); } }