// Copyright Epic Games, Inc. All Rights Reserved. #include "GooglePADRuntimeSettings.h" ////////////////////////////////////////////////////////////////////////// // UGooglePADRuntimeSettings UGooglePADRuntimeSettings::UGooglePADRuntimeSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) , bEnablePlugin(false) , bOnlyDistribution(true) , bOnlyShipping(false) { }