fTetWild Engine\Plugins\Runtime\GeometryProcessing\Source\GeometryAlgorithms\Private\ThirdParty fTetWild processes surface (triangle) meshes to create 'conforming' volumetric tetrahedral meshes, which we would use to help set up deformable flesh/muscle simulations for the physics team. (And for additional geometry processing tasks later on.) https://github.com/wildmeshing/fTetWild/blob/master/LICENSE.MPL2 Licensees Git P4