// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class GeometryCacheStreamer : ModuleRules { public GeometryCacheStreamer(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "DeveloperSettings", "GeometryCache", "Slate", } ); CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; } } }