// Copyright Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTimeSliderController.h" #include "CommonFrameRates.h" #include "Fonts/FontMeasure.h" #include "Framework/Application/SlateApplication.h" #include "MovieSceneTimeHelpers.h" #include "Styling/AppStyle.h" #include "Widgets/SGeometryCacheTimeline.h" namespace ScrubConstants { /**The fraction of the current view range to scroll per unit delta */ constexpr float ScrollPanFraction = 0.1f; } struct FGeometryCacheTimeSlideController::FScrubRangeToScreen { double ViewStart; float PixelsPerInput; FScrubRangeToScreen(const TRange& InViewInput, const FVector2D& InWidgetSize) { const double ViewInputRange = InViewInput.Size(); ViewStart = InViewInput.GetLowerBoundValue(); PixelsPerInput = ViewInputRange > 0 ? static_cast(InWidgetSize.X / ViewInputRange) : 0; } /** Local Widget Space -> Curve Input domain. */ double LocalXToInput(float ScreenX) const { return PixelsPerInput > 0 ? (ScreenX / PixelsPerInput) + ViewStart : ViewStart; } /** Curve Input domain -> local Widget Space */ float InputToLocalX(double Input) const { return static_cast((Input - ViewStart) * PixelsPerInput); } }; struct FGeometryCacheTimeSlideController::FDrawTickArgs { /** Geometry of the area */ FGeometry AllottedGeometry; /** Culling rect of the area */ FSlateRect CullingRect; /** Color of each tick */ FLinearColor TickColor; /** Offset in Y where to start the tick */ float TickOffset; /** Height in of major ticks */ float MajorTickHeight; /** Start layer for elements */ int32 StartLayer; /** Draw effects to apply */ ESlateDrawEffect DrawEffects; /** Whether or not to only draw major ticks */ bool bOnlyDrawMajorTicks; /** Whether or not to mirror labels */ bool bMirrorLabels; }; FGeometryCacheTimeSlideController::FGeometryCacheTimeSlideController(const FTimeSliderArgs& InArgs, TWeakPtr GeometryCacheTimeline) : TimeSliderArgs(InArgs) , WeakTimeline(GeometryCacheTimeline) { ScrubFillBrush = FAppStyle::GetBrush(TEXT("Sequencer.Timeline.ScrubFill")); ScrubHandleUpBrush = FAppStyle::GetBrush(TEXT("Sequencer.Timeline.VanillaScrubHandleUp")); ScrubHandleDownBrush = FAppStyle::GetBrush(TEXT("Sequencer.Timeline.VanillaScrubHandleDown")); EditableTimeBrush = FAppStyle::GetBrush(TEXT("AnimTimeline.SectionMarker")); } FGeometryCacheTimeSlideController::~FGeometryCacheTimeSlideController() { } int32 FGeometryCacheTimeSlideController::OnPaintTimeSlider(bool bMirrorLabels, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled) const { const bool bEnabled = bParentEnabled; const ESlateDrawEffect DrawEffects = bEnabled ? ESlateDrawEffect::None : ESlateDrawEffect::DisabledEffect; const TRange LocalViewRange = TimeSliderArgs.ViewRange.Get(); const float LocalViewRangeMin = static_cast(LocalViewRange.GetLowerBoundValue()); const float LocalViewRangeMax = static_cast(LocalViewRange.GetUpperBoundValue()); const float LocalSequenceLength = LocalViewRangeMax - LocalViewRangeMin; const TRange LocalPlaybackRange = TimeSliderArgs.PlaybackRange.Get(); if (LocalSequenceLength > 0) { FScrubRangeToScreen RangeToScreen(LocalViewRange, AllottedGeometry.Size); // draw tick marks constexpr float MajorTickHeight = 9.0f; FDrawTickArgs Args; { Args.AllottedGeometry = AllottedGeometry; Args.bMirrorLabels = bMirrorLabels; Args.bOnlyDrawMajorTicks = false; Args.TickColor = FLinearColor::White; Args.CullingRect = MyCullingRect; Args.DrawEffects = DrawEffects; Args.StartLayer = LayerId; Args.TickOffset = bMirrorLabels ? 0.0f : FMath::Abs(static_cast(AllottedGeometry.Size.Y) - MajorTickHeight); Args.MajorTickHeight = MajorTickHeight; } DrawTicks(OutDrawElements, LocalViewRange, RangeToScreen, Args); // draw playback & selection range FPaintPlaybackRangeArgs PlaybackRangeArgs( bMirrorLabels ? FAppStyle::GetBrush("Sequencer.Timeline.PlayRange_Bottom_L") : FAppStyle::GetBrush("Sequencer.Timeline.PlayRange_Top_L"), bMirrorLabels ? FAppStyle::GetBrush("Sequencer.Timeline.PlayRange_Bottom_R") : FAppStyle::GetBrush("Sequencer.Timeline.PlayRange_Top_R"), 6.f ); LayerId = DrawPlaybackRange(AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, RangeToScreen, PlaybackRangeArgs); PlaybackRangeArgs.SolidFillOpacity = 0.05f; LayerId = DrawSelectionRange(AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, RangeToScreen, PlaybackRangeArgs); // Draw the scrub handle const float HandleStart = RangeToScreen.InputToLocalX(TimeSliderArgs.ScrubPosition.Get().AsDecimal() / GetTickResolution().AsDecimal()) - 7.0f; const float HandleEnd = HandleStart + 13.0f; const int32 ArrowLayer = LayerId + 2; FPaintGeometry MyGeometry = AllottedGeometry.ToPaintGeometry(FVector2f(HandleEnd - HandleStart, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2f(HandleStart, 0.f))); FLinearColor ScrubColor = InWidgetStyle.GetColorAndOpacityTint(); { ScrubColor.A = ScrubColor.A * 0.75f; ScrubColor.B *= 0.1f; ScrubColor.G *= 0.2f; } const FSlateBrush* Brush = (bMirrorLabels ? ScrubHandleUpBrush : ScrubHandleDownBrush); FSlateDrawElement::MakeBox( OutDrawElements, ArrowLayer, MyGeometry, Brush, DrawEffects, ScrubColor ); { // Draw the current time next to the scrub handle FString FrameString = TimeSliderArgs.NumericTypeInterface->ToString(TimeSliderArgs.ScrubPosition.Get().GetFrame().Value); FSlateFontInfo SmallLayoutFont = FCoreStyle::GetDefaultFontStyle("Regular", 10); const TSharedRef< FSlateFontMeasure > FontMeasureService = FSlateApplication::Get().GetRenderer()->GetFontMeasureService(); const FVector2D TextSize = FontMeasureService->Measure(FrameString, SmallLayoutFont); // Flip the text position if getting near the end of the view range constexpr float TextOffsetPx = 2.f; const bool bDrawLeft = (static_cast(AllottedGeometry.Size.X) - HandleEnd) < (TextSize.X + 14.f) - TextOffsetPx; const float TextPosition = bDrawLeft ? HandleStart - static_cast(TextSize.X) - TextOffsetPx : HandleEnd + TextOffsetPx; FVector2D TextOffset(TextPosition, Args.bMirrorLabels ? TextSize.Y - 6.f : Args.AllottedGeometry.Size.Y - (Args.MajorTickHeight + TextSize.Y)); FSlateDrawElement::MakeText( OutDrawElements, Args.StartLayer + 1, Args.AllottedGeometry.ToPaintGeometry(TextSize, FSlateLayoutTransform(TextOffset)), FrameString, SmallLayoutFont, Args.DrawEffects, Args.TickColor ); } return ArrowLayer; } return LayerId; } int32 FGeometryCacheTimeSlideController::OnPaintViewArea(const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, bool bEnabled, const FPaintViewAreaArgs& Args) const { const ESlateDrawEffect DrawEffects = bEnabled ? ESlateDrawEffect::None : ESlateDrawEffect::DisabledEffect; TRange LocalViewRange = TimeSliderArgs.ViewRange.Get(); FScrubRangeToScreen RangeToScreen(LocalViewRange, AllottedGeometry.Size); if (Args.PlaybackRangeArgs.IsSet()) { FPaintPlaybackRangeArgs PaintArgs = Args.PlaybackRangeArgs.GetValue(); LayerId = DrawPlaybackRange(AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, RangeToScreen, PaintArgs); PaintArgs.SolidFillOpacity = 0.2f; LayerId = DrawSelectionRange(AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, RangeToScreen, PaintArgs); } if (Args.bDisplayTickLines) { static FLinearColor TickColor(0.1f, 0.1f, 0.1f, 0.3f); // Draw major tick lines in the section area FDrawTickArgs DrawTickArgs; { DrawTickArgs.AllottedGeometry = AllottedGeometry; DrawTickArgs.bMirrorLabels = false; DrawTickArgs.bOnlyDrawMajorTicks = true; DrawTickArgs.TickColor = TickColor; DrawTickArgs.CullingRect = MyCullingRect; DrawTickArgs.DrawEffects = DrawEffects; // Draw major ticks under sections DrawTickArgs.StartLayer = LayerId - 1; // Draw the tick the entire height of the section area DrawTickArgs.TickOffset = 0.0f; DrawTickArgs.MajorTickHeight = static_cast(AllottedGeometry.Size.Y); } DrawTicks(OutDrawElements, LocalViewRange, RangeToScreen, DrawTickArgs); } if (Args.bDisplayScrubPosition) { // Draw a line for the scrub position const float LinePos = RangeToScreen.InputToLocalX(TimeSliderArgs.ScrubPosition.Get().AsDecimal() / GetTickResolution().AsDecimal()); TArray LinePoints; { LinePoints.AddUninitialized(2); LinePoints[0] = FVector2D(0.0f, 0.0f); LinePoints[1] = FVector2D(0.0f, FMath::FloorToFloat(AllottedGeometry.Size.Y)); } FSlateDrawElement::MakeLines( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(1.0f, 1.0f), FSlateLayoutTransform(FVector2f(LinePos, 0.0f))), LinePoints, DrawEffects, FLinearColor(1.f, 1.f, 1.f, .5f), false ); } return LayerId; } FReply FGeometryCacheTimeSlideController::OnMouseButtonDown(SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) { DistanceDragged = 0; MouseDownPosition[0] = MouseDownPosition[1] = MouseEvent.GetScreenSpacePosition(); MouseDownGeometry = MyGeometry; return FReply::Unhandled(); } FReply FGeometryCacheTimeSlideController::OnMouseButtonUp(SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) { bool bHandleLeftMouseButton = MouseEvent.GetEffectingButton() == EKeys::LeftMouseButton && WidgetOwner.HasMouseCapture(); bool bHandleRightMouseButton = MouseEvent.GetEffectingButton() == EKeys::RightMouseButton && WidgetOwner.HasMouseCapture() && TimeSliderArgs.AllowZoom; FScrubRangeToScreen RangeToScreen = FScrubRangeToScreen(TimeSliderArgs.ViewRange.Get(), MyGeometry.Size); FFrameTime MouseTime = ComputeFrameTimeFromMouse(MyGeometry, MouseEvent.GetScreenSpacePosition(), RangeToScreen); if (bHandleRightMouseButton) { if (!bPanning && DistanceDragged == 0.0f) { return WeakTimeline.Pin()->OnMouseButtonUp(MyGeometry, MouseEvent).ReleaseMouseCapture(); } bPanning = false; DistanceDragged = 0.f; return FReply::Handled().ReleaseMouseCapture(); } else if (bHandleLeftMouseButton) { if (MouseDragType == DRAG_PLAYBACK_START) { TimeSliderArgs.OnPlaybackRangeEndDrag.ExecuteIfBound(); } else if (MouseDragType == DRAG_PLAYBACK_END) { TimeSliderArgs.OnPlaybackRangeEndDrag.ExecuteIfBound(); } else if (MouseDragType == DRAG_SELECTION_START) { TimeSliderArgs.OnSelectionRangeEndDrag.ExecuteIfBound(); } else if (MouseDragType == DRAG_SELECTION_END) { TimeSliderArgs.OnSelectionRangeEndDrag.ExecuteIfBound(); } else if (MouseDragType == DRAG_SETTING_RANGE) { // Zooming FFrameTime MouseDownStart = ComputeFrameTimeFromMouse(MyGeometry, MouseDownPosition[0], RangeToScreen); const bool bCanZoomIn = MouseTime > MouseDownStart; const bool bCanZoomOut = ViewRangeStack.Num() > 0; if (bCanZoomIn || bCanZoomOut) { TRange ViewRange = TimeSliderArgs.ViewRange.Get(); if (!bCanZoomIn) { ViewRange = ViewRangeStack.Pop(); } if (bCanZoomIn) { // push the current value onto the stack ViewRangeStack.Add(ViewRange); ViewRange = TRange(MouseDownStart.FrameNumber / GetTickResolution(), MouseTime.FrameNumber / GetTickResolution()); } TimeSliderArgs.OnViewRangeChanged.ExecuteIfBound(ViewRange, EViewRangeInterpolation::Immediate); if (!TimeSliderArgs.ViewRange.IsBound()) { // The output is not bound to a delegate so we'll manage the value ourselves TimeSliderArgs.ViewRange.Set(ViewRange); } } } else { TimeSliderArgs.OnEndScrubberMovement.ExecuteIfBound(); CommitScrubPosition(MouseTime, /*bIsScrubbing=*/false); } MouseDragType = DRAG_NONE; DistanceDragged = 0.f; return FReply::Handled().ReleaseMouseCapture(); } return FReply::Unhandled(); } FReply FGeometryCacheTimeSlideController::OnMouseButtonDoubleClick(SWidget& OwnerWidget, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) { return FReply::Unhandled(); } FReply FGeometryCacheTimeSlideController::OnMouseMove(SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) { const bool bHandleLeftMouseButton = MouseEvent.IsMouseButtonDown(EKeys::LeftMouseButton); const bool bHandleRightMouseButton = MouseEvent.IsMouseButtonDown(EKeys::RightMouseButton) && TimeSliderArgs.AllowZoom; if (bHandleRightMouseButton) { if (!bPanning) { DistanceDragged += static_cast(FMath::Abs(MouseEvent.GetCursorDelta().X)); if (DistanceDragged > FSlateApplication::Get().GetDragTriggerDistance()) { bPanning = true; } } else { const TRange LocalViewRange = TimeSliderArgs.ViewRange.Get(); const double LocalViewRangeMin = LocalViewRange.GetLowerBoundValue(); const double LocalViewRangeMax = LocalViewRange.GetUpperBoundValue(); const FScrubRangeToScreen ScaleInfo(LocalViewRange, MyGeometry.Size); const FVector2D ScreenDelta = MouseEvent.GetCursorDelta(); FVector2D InputDelta; InputDelta.X = ScreenDelta.X / ScaleInfo.PixelsPerInput; double NewViewOutputMin = LocalViewRangeMin - InputDelta.X; double NewViewOutputMax = LocalViewRangeMax - InputDelta.X; ClampViewRange(NewViewOutputMin, NewViewOutputMax); SetViewRange(NewViewOutputMin, NewViewOutputMax, EViewRangeInterpolation::Immediate); } } else if (bHandleLeftMouseButton) { const TRange LocalViewRange = TimeSliderArgs.ViewRange.Get(); const FScrubRangeToScreen RangeToScreen(LocalViewRange, MyGeometry.Size); DistanceDragged += static_cast(FMath::Abs(MouseEvent.GetCursorDelta().X)); if (MouseDragType == DRAG_NONE) { if (DistanceDragged > FSlateApplication::Get().GetDragTriggerDistance()) { const FFrameTime MouseDownFree = ComputeFrameTimeFromMouse(MyGeometry, MouseDownPosition[0], RangeToScreen, false); const FFrameRate FrameResolution = GetTickResolution(); const bool bLockedPlayRange = TimeSliderArgs.IsPlaybackRangeLocked.Get(); const float MouseDownPixel = RangeToScreen.InputToLocalX(MouseDownFree / FrameResolution); const bool bHitScrubber = GetHitTestScrubberPixelRange(TimeSliderArgs.ScrubPosition.Get(), RangeToScreen).HandleRange.Contains(MouseDownPixel); const TRange SelectionRange = TimeSliderArgs.SelectionRange.Get() / FrameResolution; const TRange PlaybackRange = TimeSliderArgs.PlaybackRange.Get() / FrameResolution; // Disable selection range test if it's empty so that the playback range scrubbing gets priority if (!SelectionRange.IsEmpty() && !bHitScrubber && HitTestRangeEnd(RangeToScreen, SelectionRange, MouseDownPixel)) { // selection range end scrubber MouseDragType = DRAG_SELECTION_END; TimeSliderArgs.OnSelectionRangeBeginDrag.ExecuteIfBound(); } else if (!SelectionRange.IsEmpty() && !bHitScrubber && HitTestRangeStart(RangeToScreen, SelectionRange, MouseDownPixel)) { // selection range start scrubber MouseDragType = DRAG_SELECTION_START; TimeSliderArgs.OnSelectionRangeBeginDrag.ExecuteIfBound(); } else if (!bLockedPlayRange && !bHitScrubber && HitTestRangeEnd(RangeToScreen, PlaybackRange, MouseDownPixel)) { // playback range end scrubber MouseDragType = DRAG_PLAYBACK_END; TimeSliderArgs.OnPlaybackRangeBeginDrag.ExecuteIfBound(); } else if (!bLockedPlayRange && !bHitScrubber && HitTestRangeStart(RangeToScreen, PlaybackRange, MouseDownPixel)) { // playback range start scrubber MouseDragType = DRAG_PLAYBACK_START; TimeSliderArgs.OnPlaybackRangeBeginDrag.ExecuteIfBound(); } else if (FSlateApplication::Get().GetModifierKeys().AreModifersDown(EModifierKey::Control)) { MouseDragType = DRAG_SETTING_RANGE; } else { MouseDragType = DRAG_SCRUBBING_TIME; TimeSliderArgs.OnBeginScrubberMovement.ExecuteIfBound(); } } } else { FFrameTime MouseTime = ComputeFrameTimeFromMouse(MyGeometry, MouseEvent.GetScreenSpacePosition(), RangeToScreen); // Set the start range time? if (MouseDragType == DRAG_PLAYBACK_START) { SetPlaybackRangeStart(MouseTime.FrameNumber); } // Set the end range time? else if (MouseDragType == DRAG_PLAYBACK_END) { SetPlaybackRangeEnd(MouseTime.FrameNumber - 1); } else if (MouseDragType == DRAG_SELECTION_START) { SetSelectionRangeStart(MouseTime.FrameNumber); } // Set the end range time? else if (MouseDragType == DRAG_SELECTION_END) { SetSelectionRangeEnd(MouseTime.FrameNumber); } else if (MouseDragType == DRAG_SCRUBBING_TIME) { // Delegate responsibility for clamping to the current viewrange to the client CommitScrubPosition(MouseTime, /*bIsScrubbing=*/true); } else if (MouseDragType == DRAG_SETTING_RANGE) { MouseDownPosition[1] = MouseEvent.GetScreenSpacePosition(); } else if (MouseDragType == DRAG_TIME) { return FReply::Unhandled(); } } } if (DistanceDragged != 0.f && (bHandleLeftMouseButton || bHandleRightMouseButton)) { return FReply::Handled().CaptureMouse(WidgetOwner.AsShared()); } return FReply::Handled(); } FReply FGeometryCacheTimeSlideController::OnMouseWheel(SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) { TOptional> NewTargetRange; if (TimeSliderArgs.AllowZoom && MouseEvent.IsControlDown()) { const float MouseFractionX = static_cast(MyGeometry.AbsoluteToLocal(MouseEvent.GetScreenSpacePosition()).X / MyGeometry.GetLocalSize().X); const float ZoomDelta = -0.2f * MouseEvent.GetWheelDelta(); if (ZoomByDelta(ZoomDelta, MouseFractionX)) { return FReply::Handled(); } } else if (MouseEvent.IsShiftDown()) { PanByDelta(-MouseEvent.GetWheelDelta()); return FReply::Handled(); } return FReply::Unhandled(); } FCursorReply FGeometryCacheTimeSlideController::OnCursorQuery(TSharedRef WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& CursorEvent) const { const FScrubRangeToScreen RangeToScreen(TimeSliderArgs.ViewRange.Get(), MyGeometry.Size); const FFrameRate FrameResolution = GetTickResolution(); const bool bLockedPlayRange = TimeSliderArgs.IsPlaybackRangeLocked.Get(); const float HitTestPixel = static_cast(MyGeometry.AbsoluteToLocal(CursorEvent.GetScreenSpacePosition()).X); const bool bHitScrubber = GetHitTestScrubberPixelRange(TimeSliderArgs.ScrubPosition.Get(), RangeToScreen).HandleRange.Contains(HitTestPixel); const TRange SelectionRange = TimeSliderArgs.SelectionRange.Get() / FrameResolution; const TRange PlaybackRange = TimeSliderArgs.PlaybackRange.Get() / FrameResolution; if (MouseDragType == DRAG_SCRUBBING_TIME) { return FCursorReply::Unhandled(); } // Use L/R resize cursor if we're dragging or hovering a playback range bound if ((MouseDragType == DRAG_PLAYBACK_END) || (MouseDragType == DRAG_PLAYBACK_START) || (MouseDragType == DRAG_SELECTION_START) || (MouseDragType == DRAG_SELECTION_END) || (!bLockedPlayRange && !bHitScrubber && HitTestRangeStart(RangeToScreen, PlaybackRange, HitTestPixel)) || (!bLockedPlayRange && !bHitScrubber && HitTestRangeEnd(RangeToScreen, PlaybackRange, HitTestPixel)) || (!SelectionRange.IsEmpty() && !bHitScrubber && HitTestRangeStart(RangeToScreen, SelectionRange, HitTestPixel)) || (!SelectionRange.IsEmpty() && !bHitScrubber && HitTestRangeEnd(RangeToScreen, SelectionRange, HitTestPixel))) { return FCursorReply::Cursor(EMouseCursor::ResizeLeftRight); } return FCursorReply::Unhandled(); } void FGeometryCacheTimeSlideController::SetViewRange(double NewRangeMin, double NewRangeMax, EViewRangeInterpolation Interpolation) { // Clamp to a minimum size to avoid zero-sized or negative visible ranges double MinVisibleTimeRange = FFrameNumber(1) / GetTickResolution(); TRange ExistingViewRange = TimeSliderArgs.ViewRange.Get(); if (NewRangeMax == ExistingViewRange.GetUpperBoundValue()) { if (NewRangeMin > NewRangeMax - MinVisibleTimeRange) { NewRangeMin = NewRangeMax - MinVisibleTimeRange; } } else if (NewRangeMax < NewRangeMin + MinVisibleTimeRange) { NewRangeMax = NewRangeMin + MinVisibleTimeRange; } // Clamp to the clamp range const TRange NewRange = TRange(NewRangeMin, NewRangeMax); TimeSliderArgs.OnViewRangeChanged.ExecuteIfBound(NewRange, Interpolation); if (!TimeSliderArgs.ViewRange.IsBound()) { // The output is not bound to a delegate so we'll manage the value ourselves (no animation) TimeSliderArgs.ViewRange.Set(NewRange); } } void FGeometryCacheTimeSlideController::SetClampRange(double NewRangeMin, double NewRangeMax) { const TRange NewRange(NewRangeMin, NewRangeMax); TimeSliderArgs.OnClampRangeChanged.ExecuteIfBound(NewRange); if (!TimeSliderArgs.ClampRange.IsBound()) { // The output is not bound to a delegate so we'll manage the value ourselves (no animation) TimeSliderArgs.ClampRange.Set(NewRange); } } void FGeometryCacheTimeSlideController::SetPlayRange(FFrameNumber RangeStart, int32 RangeDuration) { check(RangeDuration >= 0); const TRange NewRange(RangeStart, RangeStart + RangeDuration); TimeSliderArgs.OnPlaybackRangeChanged.ExecuteIfBound(NewRange); if (!TimeSliderArgs.PlaybackRange.IsBound()) { // The output is not bound to a delegate so we'll manage the value ourselves (no animation) TimeSliderArgs.PlaybackRange.Set(NewRange); } } void FGeometryCacheTimeSlideController::ClampViewRange(double& NewRangeMin, double& NewRangeMax) { bool bNeedsClampSet = false; double NewClampRangeMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue(); if (NewRangeMin < TimeSliderArgs.ClampRange.Get().GetLowerBoundValue()) { NewClampRangeMin = NewRangeMin; bNeedsClampSet = true; } double NewClampRangeMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue(); if (NewRangeMax > TimeSliderArgs.ClampRange.Get().GetUpperBoundValue()) { NewClampRangeMax = NewRangeMax; bNeedsClampSet = true; } if (bNeedsClampSet) { SetClampRange(NewClampRangeMin, NewClampRangeMax); } } bool FGeometryCacheTimeSlideController::ZoomByDelta(float InDelta, float MousePositionFraction) { TRange LocalViewRange = TimeSliderArgs.ViewRange.Get().GetAnimationTarget(); double LocalViewRangeMax = LocalViewRange.GetUpperBoundValue(); double LocalViewRangeMin = LocalViewRange.GetLowerBoundValue(); const double OutputViewSize = LocalViewRangeMax - LocalViewRangeMin; const double OutputChange = OutputViewSize * InDelta; double NewViewOutputMin = LocalViewRangeMin - (OutputChange * MousePositionFraction); double NewViewOutputMax = LocalViewRangeMax + (OutputChange * (1.f - MousePositionFraction)); if (NewViewOutputMin < NewViewOutputMax) { ClampViewRange(NewViewOutputMin, NewViewOutputMax); SetViewRange(NewViewOutputMin, NewViewOutputMax, EViewRangeInterpolation::Animated); return true; } return false; } void FGeometryCacheTimeSlideController::PanByDelta(float InDelta) { const TRange LocalViewRange = TimeSliderArgs.ViewRange.Get().GetAnimationTarget(); const double CurrentMin = LocalViewRange.GetLowerBoundValue(); const double CurrentMax = LocalViewRange.GetUpperBoundValue(); // Adjust the delta to be a percentage of the current range InDelta *= ScrubConstants::ScrollPanFraction * static_cast(CurrentMax - CurrentMin); double NewViewOutputMin = CurrentMin + InDelta; double NewViewOutputMax = CurrentMax + InDelta; ClampViewRange(NewViewOutputMin, NewViewOutputMax); SetViewRange(NewViewOutputMin, NewViewOutputMax, EViewRangeInterpolation::Animated); } FFrameTime FGeometryCacheTimeSlideController::GetFrameTimeFromMouse(const FGeometry& Geometry, FVector2D ScreenSpacePosition) const { FScrubRangeToScreen ScrubRangeToScreen(TimeSliderArgs.ViewRange.Get(), Geometry.Size); return ComputeFrameTimeFromMouse(Geometry, ScreenSpacePosition, ScrubRangeToScreen); } void FGeometryCacheTimeSlideController::CommitScrubPosition(FFrameTime NewValue, bool bIsScrubbing) { // Manage the scrub position ourselves if its not bound to a delegate if (!TimeSliderArgs.ScrubPosition.IsBound()) { TimeSliderArgs.ScrubPosition.Set(NewValue); } TimeSliderArgs.OnScrubPositionChanged.ExecuteIfBound(NewValue, bIsScrubbing, /*bEvaluate*/ true); } void FGeometryCacheTimeSlideController::DrawTicks(FSlateWindowElementList& OutDrawElements, const TRange& ViewRange, const FScrubRangeToScreen& RangeToScreen, FDrawTickArgs& InArgs) const { TSharedPtr Timeline = WeakTimeline.Pin(); if (!Timeline.IsValid()) { return; } if (!FMath::IsFinite(ViewRange.GetLowerBoundValue()) || !FMath::IsFinite(ViewRange.GetUpperBoundValue())) { return; } FFrameRate FrameResolution = GetTickResolution(); FPaintGeometry PaintGeometry = InArgs.AllottedGeometry.ToPaintGeometry(); FSlateFontInfo SmallLayoutFont = FCoreStyle::GetDefaultFontStyle("Regular", 8); double MajorGridStep = 0.0; int32 MinorDivisions = 0; if (!Timeline->GetGridMetrics(static_cast(InArgs.AllottedGeometry.Size.X), MajorGridStep, MinorDivisions)) { return; } if (InArgs.bOnlyDrawMajorTicks) { MinorDivisions = 0; } TArray LinePoints; LinePoints.SetNumUninitialized(2); const bool bAntiAliasLines = false; const double FirstMajorLine = FMath::FloorToDouble(ViewRange.GetLowerBoundValue() / MajorGridStep) * MajorGridStep; const double LastMajorLine = FMath::CeilToDouble(ViewRange.GetUpperBoundValue() / MajorGridStep) * MajorGridStep; for (double CurrentMajorLine = FirstMajorLine; CurrentMajorLine < LastMajorLine; CurrentMajorLine += MajorGridStep) { float MajorLinePx = RangeToScreen.InputToLocalX(CurrentMajorLine); LinePoints[0] = FVector2D(MajorLinePx, InArgs.TickOffset); LinePoints[1] = FVector2D(MajorLinePx, InArgs.TickOffset + InArgs.MajorTickHeight); // Draw each tick mark FSlateDrawElement::MakeLines( OutDrawElements, InArgs.StartLayer, PaintGeometry, LinePoints, InArgs.DrawEffects, InArgs.TickColor, bAntiAliasLines ); if (!InArgs.bOnlyDrawMajorTicks) { FString FrameString = TimeSliderArgs.NumericTypeInterface->ToString((CurrentMajorLine * FrameResolution).RoundToFrame().Value); // Space the text between the tick mark but slightly above FVector2D TextOffset(MajorLinePx + 5.f, InArgs.bMirrorLabels ? 3.f : FMath::Abs(InArgs.AllottedGeometry.Size.Y - (InArgs.MajorTickHeight + 3.f))); FSlateDrawElement::MakeText( OutDrawElements, InArgs.StartLayer + 1, InArgs.AllottedGeometry.ToPaintGeometry(InArgs.AllottedGeometry.Size, FSlateLayoutTransform(TextOffset)), FrameString, SmallLayoutFont, InArgs.DrawEffects, InArgs.TickColor * 0.65f ); } for (int32 Step = 1; Step < MinorDivisions; ++Step) { // Compute the size of each tick mark. If we are half way between to visible values display a slightly larger tick mark const float MinorTickHeight = ((MinorDivisions % 2 == 0) && (Step % (MinorDivisions / 2)) == 0) ? 6.0f : 2.0f; const float MinorLinePx = RangeToScreen.InputToLocalX(CurrentMajorLine + Step * MajorGridStep / MinorDivisions); LinePoints[0] = FVector2D(MinorLinePx, InArgs.bMirrorLabels ? 0.0f : FMath::Abs(InArgs.AllottedGeometry.Size.Y - MinorTickHeight)); LinePoints[1] = FVector2D(MinorLinePx, LinePoints[0].Y + MinorTickHeight); // Draw each sub mark FSlateDrawElement::MakeLines( OutDrawElements, InArgs.StartLayer, PaintGeometry, LinePoints, InArgs.DrawEffects, InArgs.TickColor, bAntiAliasLines ); } } } int32 FGeometryCacheTimeSlideController::DrawSelectionRange(const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FScrubRangeToScreen& RangeToScreen, const FPaintPlaybackRangeArgs& Args) const { TRange SelectionRange = TimeSliderArgs.SelectionRange.Get() / GetTickResolution(); if (!SelectionRange.IsEmpty() && SelectionRange.HasLowerBound() && SelectionRange.HasUpperBound()) { const float SelectionRangeL = RangeToScreen.InputToLocalX(SelectionRange.GetLowerBoundValue()) - 1; const float SelectionRangeR = RangeToScreen.InputToLocalX(SelectionRange.GetUpperBoundValue()) + 1; const FLinearColor DrawColor = FAppStyle::GetSlateColor("SelectionColor").GetColor(FWidgetStyle()); if (Args.SolidFillOpacity > 0.f) { FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(SelectionRangeR - SelectionRangeL, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(SelectionRangeL, 0.f))), FAppStyle::GetBrush("WhiteBrush"), ESlateDrawEffect::None, DrawColor.CopyWithNewOpacity(Args.SolidFillOpacity) ); } FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(Args.BrushWidth, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(SelectionRangeL, 0.f))), Args.StartBrush, ESlateDrawEffect::None, DrawColor ); FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(Args.BrushWidth, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(SelectionRangeR - Args.BrushWidth, 0.f))), Args.EndBrush, ESlateDrawEffect::None, DrawColor ); } return LayerId + 1; } int32 FGeometryCacheTimeSlideController::DrawPlaybackRange(const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FScrubRangeToScreen& RangeToScreen, const FPaintPlaybackRangeArgs& Args) const { if (!TimeSliderArgs.PlaybackRange.IsSet()) { return LayerId; } const uint8 OpacityBlend = TimeSliderArgs.SubSequenceRange.Get().IsSet() ? 128 : 255; TRange PlaybackRange = TimeSliderArgs.PlaybackRange.Get(); FFrameRate TickResolution = GetTickResolution(); const float PlaybackRangeL = RangeToScreen.InputToLocalX(PlaybackRange.GetLowerBoundValue() / TickResolution); const float PlaybackRangeR = RangeToScreen.InputToLocalX(PlaybackRange.GetUpperBoundValue() / TickResolution) - 1; FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(Args.BrushWidth, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(PlaybackRangeL, 0.f))), Args.StartBrush, ESlateDrawEffect::None, FColor(32, 128, 32, OpacityBlend) // 120, 75, 50 (HSV) ); FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(Args.BrushWidth, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(PlaybackRangeR - Args.BrushWidth, 0.f))), Args.EndBrush, ESlateDrawEffect::None, FColor(128, 32, 32, OpacityBlend) // 0, 75, 50 (HSV) ); // Black tint for excluded regions FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(PlaybackRangeL, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(0.f, 0.f))), FAppStyle::GetBrush("WhiteBrush"), ESlateDrawEffect::None, FLinearColor::Black.CopyWithNewOpacity(0.3f * OpacityBlend / 255.f) ); FSlateDrawElement::MakeBox( OutDrawElements, LayerId + 1, AllottedGeometry.ToPaintGeometry(FVector2f(AllottedGeometry.Size.X - PlaybackRangeR, AllottedGeometry.Size.Y), FSlateLayoutTransform(FVector2D(PlaybackRangeR, 0.f))), FAppStyle::GetBrush("WhiteBrush"), ESlateDrawEffect::None, FLinearColor::Black.CopyWithNewOpacity(0.3f * OpacityBlend / 255.f) ); return LayerId + 1; } bool FGeometryCacheTimeSlideController::HitTestRangeStart(const FScrubRangeToScreen& RangeToScreen, const TRange& Range, float HitPixel) const { if (Range.HasLowerBound()) { static float BrushSizeInStateUnits = 6.f, DragToleranceSlateUnits = 2.f, MouseTolerance = 2.f; const float RangeStartPixel = RangeToScreen.InputToLocalX(Range.GetLowerBoundValue()); // Hit test against the brush region to the right of the playback start position, +/- DragToleranceSlateUnits return HitPixel >= RangeStartPixel - MouseTolerance - DragToleranceSlateUnits && HitPixel <= RangeStartPixel + MouseTolerance + BrushSizeInStateUnits + DragToleranceSlateUnits; } return false; } bool FGeometryCacheTimeSlideController::HitTestRangeEnd(const FScrubRangeToScreen& RangeToScreen, const TRange& Range, float HitPixel) const { if (Range.HasUpperBound()) { static float BrushSizeInStateUnits = 6.f, DragToleranceSlateUnits = 2.f, MouseTolerance = 2.f; const float RangeEndPixel = RangeToScreen.InputToLocalX(Range.GetUpperBoundValue()); // Hit test against the brush region to the left of the playback end position, +/- DragToleranceSlateUnits return HitPixel >= RangeEndPixel - MouseTolerance - BrushSizeInStateUnits - DragToleranceSlateUnits && HitPixel <= RangeEndPixel + MouseTolerance + DragToleranceSlateUnits; } return false; } void FGeometryCacheTimeSlideController::SetPlaybackRangeStart(FFrameNumber NewStart) { TRange PlaybackRange = TimeSliderArgs.PlaybackRange.Get(); if (NewStart <= UE::MovieScene::DiscreteExclusiveUpper(PlaybackRange)) { TimeSliderArgs.OnPlaybackRangeChanged.ExecuteIfBound(TRange(NewStart, PlaybackRange.GetUpperBound())); } } void FGeometryCacheTimeSlideController::SetPlaybackRangeEnd(FFrameNumber NewEnd) { TRange PlaybackRange = TimeSliderArgs.PlaybackRange.Get(); if (NewEnd >= UE::MovieScene::DiscreteInclusiveLower(PlaybackRange)) { TimeSliderArgs.OnPlaybackRangeChanged.ExecuteIfBound(TRange(PlaybackRange.GetLowerBound(), NewEnd)); } } void FGeometryCacheTimeSlideController::SetSelectionRangeStart(FFrameNumber NewStart) { TRange SelectionRange = TimeSliderArgs.SelectionRange.Get(); if (SelectionRange.IsEmpty()) { TimeSliderArgs.OnSelectionRangeChanged.ExecuteIfBound(TRange(NewStart, NewStart + 1)); } else if (NewStart <= UE::MovieScene::DiscreteExclusiveUpper(SelectionRange)) { TimeSliderArgs.OnSelectionRangeChanged.ExecuteIfBound(TRange(NewStart, SelectionRange.GetUpperBound())); } } void FGeometryCacheTimeSlideController::SetSelectionRangeEnd(FFrameNumber NewEnd) { TRange SelectionRange = TimeSliderArgs.SelectionRange.Get(); if (SelectionRange.IsEmpty()) { TimeSliderArgs.OnSelectionRangeChanged.ExecuteIfBound(TRange(NewEnd - 1, NewEnd)); } else if (NewEnd >= UE::MovieScene::DiscreteInclusiveLower(SelectionRange)) { TimeSliderArgs.OnSelectionRangeChanged.ExecuteIfBound(TRange(SelectionRange.GetLowerBound(), NewEnd)); } } FFrameTime FGeometryCacheTimeSlideController::ComputeFrameTimeFromMouse(const FGeometry& Geometry, FVector2D ScreenSpacePosition, FScrubRangeToScreen RangeToScreen, bool CheckSnapping) const { const FVector2D CursorPos = Geometry.AbsoluteToLocal(ScreenSpacePosition); const double MouseValue = RangeToScreen.LocalXToInput(static_cast(CursorPos.X)); return MouseValue * GetTickResolution(); } FGeometryCacheTimeSlideController::FScrubPixelRange FGeometryCacheTimeSlideController::GetHitTestScrubberPixelRange(FFrameTime ScrubTime, const FScrubRangeToScreen& RangeToScreen) const { constexpr float DragToleranceSlateUnits = 2.f, MouseTolerance = 2.f; return GetScrubberPixelRange(ScrubTime, GetTickResolution(), GetDisplayRate(), RangeToScreen, DragToleranceSlateUnits + MouseTolerance); } FGeometryCacheTimeSlideController::FScrubPixelRange FGeometryCacheTimeSlideController::GetScrubberPixelRange(FFrameTime ScrubTime, const FScrubRangeToScreen& RangeToScreen) const { return GetScrubberPixelRange(ScrubTime, GetTickResolution(), GetDisplayRate(), RangeToScreen); } FGeometryCacheTimeSlideController::FScrubPixelRange FGeometryCacheTimeSlideController::GetScrubberPixelRange(FFrameTime ScrubTime, FFrameRate Resolution, FFrameRate PlayRate, const FScrubRangeToScreen& RangeToScreen, float DilationPixels) const { const FFrameNumber Frame = ScrubTime.FloorToFrame();// ConvertFrameTime(ScrubTime, Resolution, PlayRate).FloorToFrame(); float StartPixel = RangeToScreen.InputToLocalX(Frame / Resolution); float EndPixel = RangeToScreen.InputToLocalX((Frame + 1) / Resolution); { const float RoundedStartPixel = static_cast(FMath::RoundToInt(StartPixel)); EndPixel -= (StartPixel - RoundedStartPixel); StartPixel = RoundedStartPixel; EndPixel = FMath::Max(EndPixel, StartPixel + 1); } FScrubPixelRange Range; float MinScrubSize = 14.f; Range.bClamped = EndPixel - StartPixel < MinScrubSize; Range.Range = TRange(StartPixel, EndPixel); if (Range.bClamped) { Range.HandleRange = TRange( (StartPixel + EndPixel - MinScrubSize) * .5f, (StartPixel + EndPixel + MinScrubSize) * .5f); } else { Range.HandleRange = Range.Range; } return Range; }