// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ADMSpatialization.h" #include "Modules/ModuleInterface.h" namespace UE::ADM::Spatialization { class ADMSPATIALIZATION_API FModule : public IModuleInterface { public: FADMSpatializationFactory& GetFactory(); virtual void StartupModule() override; virtual void ShutdownModule() override; private: FADMSpatializationFactory SpatializationFactory; }; } // namespace UE::ADM::Spatialization