// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "VoiceInterfaceImpl.h" class FOnlineVoiceImplNull : public FOnlineVoiceImpl { PACKAGE_SCOPE: FOnlineVoiceImplNull() : FOnlineVoiceImpl() {}; public: /** Constructor */ FOnlineVoiceImplNull(class IOnlineSubsystem* InOnlineSubsystem) : FOnlineVoiceImpl(InOnlineSubsystem) { }; virtual ~FOnlineVoiceImplNull() override {} }; typedef TSharedPtr FOnlineVoiceImplPtr;