// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "OnlineFriendsFacebookCommon.h" #include "OnlineSubsystemFacebookPackage.h" class FOnlineSubsystemFacebook; /** * Facebook service implementation of the online friends interface (Windows) */ class FOnlineFriendsFacebook : public FOnlineFriendsFacebookCommon { public: /** * Constructor * * @param InSubsystem Facebook subsystem being used */ FOnlineFriendsFacebook(FOnlineSubsystemFacebook* InSubsystem); /** * Destructor */ virtual ~FOnlineFriendsFacebook(); private: /** * Should use the initialization constructor instead */ FOnlineFriendsFacebook() = delete; }; typedef TSharedPtr FOnlineFriendsFacebookPtr;