// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class OnlineSubsystemEOSPlus : ModuleRules { public OnlineSubsystemEOSPlus(ReadOnlyTargetRules Target) : base(Target) { PrivateDefinitions.Add("ONLINESUBSYSTEMEOSPLUS_PACKAGE=1"); PublicDependencyModuleNames.AddRange( new string[] { "OnlineSubsystemUtils" } ); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "Sockets", "OnlineSubsystem", "Json", "OnlineSubsystemEOS" } ); PrivateDefinitions.Add("CREATE_MIRROR_PLATFORM_SESSION=" + (bCreateMirrorPlatformSession ? "1" : "0")); } protected virtual bool bCreateMirrorPlatformSession { get { return true; } } }