// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class OnlineSubsystemAmazon : ModuleRules { public OnlineSubsystemAmazon(ReadOnlyTargetRules Target) : base(Target) { PublicDefinitions.Add("ONLINESUBSYSTEMAMAZON_PACKAGE=1"); PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "ApplicationCore", "HTTP", "Json", "OnlineSubsystem", } ); } }