// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class OnlineServicesEOS : ModuleRules { public OnlineServicesEOS(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "OnlineServicesInterface", "OnlineServicesCommon", "OnlineServicesEOSGS" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreOnline", "CoreUObject", "EOSSDK", "EOSShared", "OnlineServicesEpicCommon" } ); } }