// Copyright Epic Games, Inc. All Rights Reserved. #pragma once // This file contains some hacks to solve differences between platforms #include "HAL/PlatformTime.h" #include "MuR/Types.h" #include "HAL/UnrealMemory.h" //! Unify debug defines #if !defined(MUTABLE_DEBUG) #if !defined(NDEBUG) || defined(_DEBUG) #define MUTABLE_DEBUG #endif #endif