// Copyright Epic Games, Inc. All Rights Reserved. #include "MuCOE/CustomizableObjectPreviewScene.h" FCustomizableObjectPreviewScene::FCustomizableObjectPreviewScene(ConstructionValues CVS, float InFloorOffset) : FAdvancedPreviewScene(CVS, InFloorOffset) { } FCustomizableObjectPreviewScene::~FCustomizableObjectPreviewScene() { } UStaticMeshComponent* FCustomizableObjectPreviewScene::GetSkyComponent() { return SkyComponent; }