// Copyright Epic Games, Inc. All Rights Reserved. #include "CustomizableObjectConnectionDrawingPolicy.h" #include "MuCOE/EdGraphSchema_CustomizableObject.h" void FCustomizableObjectConnectionDrawingPolicy::DetermineWiringStyle(UEdGraphPin* OutputPin, UEdGraphPin* InputPin, FConnectionParams& Params) { FConnectionDrawingPolicy::DetermineWiringStyle(OutputPin, InputPin, Params); Params.WireColor = UEdGraphSchema_CustomizableObject::GetPinTypeColor(OutputPin->PinType.PinCategory); // Color. if (HoveredPins.Num() > 0) { ApplyHoverDeemphasis(OutputPin, InputPin,Params.WireThickness, Params.WireColor); // Emphasis highlight. } }