// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "IDetailCustomization.h" #include "MetaHumanMediaSourceCustomization.h" class FMetaHumanVideoLiveLinkSourceCustomization : public IDetailCustomization, public FMetaHumanMediaSourceCustomization { public: static TSharedRef MakeInstance(); virtual void CustomizeDetails(IDetailLayoutBuilder& InDetailBuilder) override; };