// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "MetaHumanVideoBaseLiveLinkSubjectSettings.h" #include "MetaHumanVideoLiveLinkSubjectSettings.generated.h" UCLASS() class METAHUMANLOCALLIVELINKSOURCE_API UMetaHumanVideoLiveLinkSubjectSettings : public UMetaHumanVideoBaseLiveLinkSubjectSettings { public: GENERATED_BODY() UPROPERTY() FMetaHumanMediaSourceCreateParams MediaSourceCreateParams; };