// Copyright Epic Games, Inc. All Rights Reserved. #include "MetaHumanAudioLiveLinkSourceFactory.h" #include "MetaHumanAudioLiveLinkSource.h" #define LOCTEXT_NAMESPACE "MetaHumanAudioLiveLinkSourceFactory" FText UMetaHumanAudioLiveLinkSourceFactory::GetSourceDisplayName() const { return LOCTEXT("SourceDisplayName", "MetaHuman (Audio)"); } FText UMetaHumanAudioLiveLinkSourceFactory::GetSourceTooltip() const { return LOCTEXT("SourceTooltip", "MetaHuman facial animation from a local microphone."); } TSharedPtr UMetaHumanAudioLiveLinkSourceFactory::CreateSource(const FString& InConnectionString) const { return MakeShared(); } #undef LOCTEXT_NAMESPACE