// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "MetaHumanToolkitStyle.h" #include "MetaHumanToolkitCommands.h" class FMetaHumanToolkitModule : public IModuleInterface { public: //~Begin IModuleInterface interface virtual void StartupModule() override { FMetaHumanToolkitCommands::Register(); FMetaHumanToolkitStyle::Register(); } virtual void ShutdownModule() override { FMetaHumanToolkitStyle::Unregister(); FMetaHumanToolkitCommands::Unregister(); } //~End IModuleInterface interface }; IMPLEMENT_MODULE(FMetaHumanToolkitModule, MetaHumanToolkit)