// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Tracks/MovieSceneAudioTrack.h" #include "MetaHumanAudioTrack.generated.h" /** * Implements a UMovieSceneAudioTrack customized for the MetaHuman Plugin */ UCLASS(MinimalAPI) class UMetaHumanAudioTrack : public UMovieSceneAudioTrack { GENERATED_BODY() public: UMetaHumanAudioTrack(const FObjectInitializer& InObjectInitializer); };