// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Styling/SlateStyle.h" /** A Style set for MetaHuman Face Fitting Solver asset */ class FMetaHumanFaceFittingSolverStyle : public FSlateStyleSet { public: virtual const FName& GetStyleSetName() const override; static const FMetaHumanFaceFittingSolverStyle& Get(); static void ReloadTextures(); static void Register(); static void Unregister(); private: FMetaHumanFaceFittingSolverStyle(); static FName StyleName; };