// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "MetaHumanConfigStyle.h" class FMetaHumanConfigModule : public IModuleInterface { public: //~ IModuleInterface interface virtual void StartupModule() override { FMetaHumanConfigStyle::Register(); } virtual void ShutdownModule() override { FMetaHumanConfigStyle::Unregister(); } }; IMPLEMENT_MODULE(FMetaHumanConfigModule, MetaHumanConfig)