// Copyright Epic Games, Inc. All Rights Reserved. #include "PixelStreamingStreamerVideoInputRenderTarget.h" #include "PixelStreamingVideoInputRenderTarget.h" UPixelStreamingStreamerVideoInputRenderTarget::UPixelStreamingStreamerVideoInputRenderTarget(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } TSharedPtr UPixelStreamingStreamerVideoInputRenderTarget::GetVideoInput() { if (!VideoInput) { VideoInput = FPixelStreamingVideoInputRenderTarget::Create(Target); } return VideoInput; }