#pragma once // NOTE : The following MIT license applies to this file ONLY and not to the SDK as a whole. Please review // the SDK documentation for the description of the full license terms, which are also provided in the file // "NDI License Agreement.pdf" within the SDK or online at http://ndi.link/ndisdk_license. Your use of any // part of this SDK is acknowledgment that you agree to the SDK license terms. The full NDI SDK may be // downloaded at http://ndi.video/ // //*********************************************************************************************************** // // Copyright (C) 2023-2024 Vizrt NDI AB. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and // associated documentation files(the "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the // following conditions : // // The above copyright notice and this permission notice shall be included in all copies or substantial // portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO // EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR // THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //*********************************************************************************************************** // Structures and type definitions required by NDI finding. // The reference to an instance of the receiver. struct NDIlib_recv_instance_type; typedef struct NDIlib_recv_instance_type* NDIlib_recv_instance_t; typedef enum NDIlib_recv_bandwidth_e { NDIlib_recv_bandwidth_metadata_only = -10, // Receive metadata. NDIlib_recv_bandwidth_audio_only = 10, // Receive metadata, audio. NDIlib_recv_bandwidth_lowest = 0, // Receive metadata, audio, video at a lower bandwidth and resolution. NDIlib_recv_bandwidth_highest = 100, // Receive metadata, audio, video at full resolution. // Make sure this is a 32-bit enumeration. NDIlib_recv_bandwidth_max = 0x7fffffff } NDIlib_recv_bandwidth_e; typedef enum NDIlib_recv_color_format_e { // When there is no alpha channel, this mode delivers BGRX. // When there is an alpha channel, this mode delivers BGRA. NDIlib_recv_color_format_BGRX_BGRA = 0, // When there is no alpha channel, this mode delivers UYVY. // When there is an alpha channel, this mode delivers BGRA. NDIlib_recv_color_format_UYVY_BGRA = 1, // When there is no alpha channel, this mode delivers BGRX. // When there is an alpha channel, this mode delivers RGBA. NDIlib_recv_color_format_RGBX_RGBA = 2, // When there is no alpha channel, this mode delivers UYVY. // When there is an alpha channel, this mode delivers RGBA. NDIlib_recv_color_format_UYVY_RGBA = 3, // This format will try to decode the video using the fastest available color format for the incoming // video signal. This format follows the following guidelines, although different platforms might // vary slightly based on their capabilities and specific performance profiles. In general if you want // the best performance this mode should be used. // // When using this format, you should consider than allow_video_fields is true, and individual fields // will always be delivered. // // For most video sources on most platforms, this will follow the following conventions. // No alpha channel : UYVY // Alpha channel : UYVA NDIlib_recv_color_format_fastest = 100, // This format will try to provide the video in the format that is the closest to native for the incoming // codec yielding the highest quality. Specifically, this allows for receiving on 16bpp color from many // sources. // // When using this format, you should consider than allow_video_fields is true, and individual fields // will always be delivered. // // For most video sources on most platforms, this will follow the following conventions // No alpha channel : P216, or UYVY // Alpha channel : PA16 or UYVA NDIlib_recv_color_format_best = 101, // Legacy definitions for backwards compatibility. NDIlib_recv_color_format_e_BGRX_BGRA = NDIlib_recv_color_format_BGRX_BGRA, NDIlib_recv_color_format_e_UYVY_BGRA = NDIlib_recv_color_format_UYVY_BGRA, NDIlib_recv_color_format_e_RGBX_RGBA = NDIlib_recv_color_format_RGBX_RGBA, NDIlib_recv_color_format_e_UYVY_RGBA = NDIlib_recv_color_format_UYVY_RGBA, #ifdef _WIN32 // For Windows we can support flipped images which is unfortunately something that Microsoft decided to // do back in the old days. NDIlib_recv_color_format_BGRX_BGRA_flipped = 1000 + NDIlib_recv_color_format_BGRX_BGRA, #endif // Make sure this is a 32-bit enumeration. NDIlib_recv_color_format_max = 0x7fffffff } NDIlib_recv_color_format_e; // The creation structure that is used when you are creating a receiver. typedef struct NDIlib_recv_create_v3_t { // The source that you wish to connect to. NDIlib_source_t source_to_connect_to; // Your preference of color space. See above. NDIlib_recv_color_format_e color_format; // The bandwidth setting that you wish to use for this video source. Bandwidth controlled by changing // both the compression level and the resolution of the source. A good use for low bandwidth is working // on WIFI connections. NDIlib_recv_bandwidth_e bandwidth; // When this flag is FALSE, all video that you receive will be progressive. For sources that provide // fields, this is de-interlaced on the receiving side (because we cannot change what the up-stream // source was actually rendering. This is provided as a convenience to down-stream sources that do not // wish to understand fielded video. There is almost no performance impact of using this function. bool allow_video_fields; // The name of the NDI receiver to create. This is a NULL terminated UTF8 string and should be the name // of receive channel that you have. This is in many ways symmetric with the name of senders, so this // might be "Channel 1" on your system. If this is NULL then it will use the filename of your application // indexed with the number of the instance number of this receiver. const char* p_ndi_recv_name; #if NDILIB_CPP_DEFAULT_CONSTRUCTORS NDIlib_recv_create_v3_t( const NDIlib_source_t source_to_connect_to_ = NDIlib_source_t(), NDIlib_recv_color_format_e color_format_ = NDIlib_recv_color_format_UYVY_BGRA, NDIlib_recv_bandwidth_e bandwidth_ = NDIlib_recv_bandwidth_highest, bool allow_video_fields_ = true, const char* p_ndi_name_ = NULL ); #endif // NDILIB_CPP_DEFAULT_CONSTRUCTORS } NDIlib_recv_create_v3_t; // This allows you determine the current performance levels of the receiving to be able to detect whether // frames have been dropped. typedef struct NDIlib_recv_performance_t { // The number of video frames. int64_t video_frames; // The number of audio frames. int64_t audio_frames; // The number of metadata frames. int64_t metadata_frames; #if NDILIB_CPP_DEFAULT_CONSTRUCTORS NDIlib_recv_performance_t(void); #endif // NDILIB_CPP_DEFAULT_CONSTRUCTORS } NDIlib_recv_performance_t; // Get the current queue depths. typedef struct NDIlib_recv_queue_t { // The number of video frames. int video_frames; // The number of audio frames. int audio_frames; // The number of metadata frames. int metadata_frames; #if NDILIB_CPP_DEFAULT_CONSTRUCTORS NDIlib_recv_queue_t(void); #endif // NDILIB_CPP_DEFAULT_CONSTRUCTORS } NDIlib_recv_queue_t; //************************************************************************************************************************** // Create a new receiver instance. This will return NULL if it fails. If you create this with the default // settings (NULL) then it will automatically determine a receiver name. PROCESSINGNDILIB_API NDIlib_recv_instance_t NDIlib_recv_create_v3(const NDIlib_recv_create_v3_t* p_create_settings NDILIB_CPP_DEFAULT_VALUE(NULL)); // This will destroy an existing receiver instance. PROCESSINGNDILIB_API void NDIlib_recv_destroy(NDIlib_recv_instance_t p_instance); // This function allows you to change the connection to another video source, you can also disconnect it by // specifying a NULL here. This allows you to preserve a receiver without needing to. PROCESSINGNDILIB_API void NDIlib_recv_connect(NDIlib_recv_instance_t p_instance, const NDIlib_source_t* p_src NDILIB_CPP_DEFAULT_VALUE(NULL)); // This will allow you to receive video, audio and metadata frames. Any of the buffers can be NULL, in which // case data of that type will not be captured in this call. This call can be called simultaneously on // separate threads, so it is entirely possible to receive audio, video, metadata all on separate threads. // This function will return NDIlib_frame_type_none if no data is received within the specified timeout and // NDIlib_frame_type_error if the connection is lost. Buffers captured with this must be freed with the // appropriate free function below. PROCESSINGNDILIB_API NDIlib_frame_type_e NDIlib_recv_capture_v2( NDIlib_recv_instance_t p_instance, // The library instance. NDIlib_video_frame_v2_t* p_video_data, // The video data received (can be NULL). NDIlib_audio_frame_v2_t* p_audio_data, // The audio data received (can be NULL). NDIlib_metadata_frame_t* p_metadata, // The metadata received (can be NULL). uint32_t timeout_in_ms // The amount of time in milliseconds to wait for data. ); // This will allow you to receive video, audio and metadata frames. Any of the buffers can be NULL, in which // case data of that type will not be captured in this call. This call can be called simultaneously on // separate threads, so it is entirely possible to receive audio, video, metadata all on separate threads. // This function will return NDIlib_frame_type_none if no data is received within the specified timeout and // NDIlib_frame_type_error if the connection is lost. Buffers captured with this must be freed with the // appropriate free function below. PROCESSINGNDILIB_API NDIlib_frame_type_e NDIlib_recv_capture_v3( NDIlib_recv_instance_t p_instance, // The library instance. NDIlib_video_frame_v2_t* p_video_data, // The video data received (can be NULL). NDIlib_audio_frame_v3_t* p_audio_data, // The audio data received (can be NULL). NDIlib_metadata_frame_t* p_metadata, // The metadata received (can be NULL). uint32_t timeout_in_ms // The amount of time in milliseconds to wait for data. ); // Free the buffers returned by capture for video. PROCESSINGNDILIB_API void NDIlib_recv_free_video_v2(NDIlib_recv_instance_t p_instance, const NDIlib_video_frame_v2_t* p_video_data); // Free the buffers returned by capture for audio. PROCESSINGNDILIB_API void NDIlib_recv_free_audio_v2(NDIlib_recv_instance_t p_instance, const NDIlib_audio_frame_v2_t* p_audio_data); // Free the buffers returned by capture for audio. PROCESSINGNDILIB_API void NDIlib_recv_free_audio_v3(NDIlib_recv_instance_t p_instance, const NDIlib_audio_frame_v3_t* p_audio_data); // Free the buffers returned by capture for metadata. PROCESSINGNDILIB_API void NDIlib_recv_free_metadata(NDIlib_recv_instance_t p_instance, const NDIlib_metadata_frame_t* p_metadata); // This will free a string that was allocated and returned by NDIlib_recv (for instance the // NDIlib_recv_get_web_control) function. PROCESSINGNDILIB_API void NDIlib_recv_free_string(NDIlib_recv_instance_t p_instance, const char* p_string); // This function will send a meta message to the source that we are connected too. This returns FALSE if we // are not currently connected to anything. PROCESSINGNDILIB_API bool NDIlib_recv_send_metadata(NDIlib_recv_instance_t p_instance, const NDIlib_metadata_frame_t* p_metadata); // Set the up-stream tally notifications. This returns FALSE if we are not currently connected to anything. // That said, the moment that we do connect to something it will automatically be sent the tally state. PROCESSINGNDILIB_API bool NDIlib_recv_set_tally(NDIlib_recv_instance_t p_instance, const NDIlib_tally_t* p_tally); // Get the current performance structures. This can be used to determine if you have been calling // NDIlib_recv_capture fast enough, or if your processing of data is not keeping up with real-time. The total // structure will give you the total frame counts received, the dropped structure will tell you how many // frames have been dropped. Either of these could be NULL. PROCESSINGNDILIB_API void NDIlib_recv_get_performance( NDIlib_recv_instance_t p_instance, NDIlib_recv_performance_t* p_total, NDIlib_recv_performance_t* p_dropped ); // This will allow you to determine the current queue depth for all of the frame sources at any time. PROCESSINGNDILIB_API void NDIlib_recv_get_queue(NDIlib_recv_instance_t p_instance, NDIlib_recv_queue_t* p_total); // Connection based metadata is data that is sent automatically each time a new connection is received. You // queue all of these up and they are sent on each connection. To reset them you need to clear them all and // set them up again. PROCESSINGNDILIB_API void NDIlib_recv_clear_connection_metadata(NDIlib_recv_instance_t p_instance); // Add a connection metadata string to the list of what is sent on each new connection. If someone is already // connected then this string will be sent to them immediately. PROCESSINGNDILIB_API void NDIlib_recv_add_connection_metadata(NDIlib_recv_instance_t p_instance, const NDIlib_metadata_frame_t* p_metadata); // Is this receiver currently connected to a source on the other end, or has the source not yet been found or // is no longer online. This will normally return 0 or 1. PROCESSINGNDILIB_API int NDIlib_recv_get_no_connections(NDIlib_recv_instance_t p_instance); // Get the URL that might be used for configuration of this input. Note that it might take a second or two // after the connection for this value to be set. This function will return NULL if there is no web control // user interface. You should call NDIlib_recv_free_string to free the string that is returned by this // function. The returned value will be a fully formed URL, for instance "http://10.28.1.192/configuration/". // To avoid the need to poll this function, you can know when the value of this function might have changed // when the NDILib_recv_capture* call would return NDIlib_frame_type_status_change. PROCESSINGNDILIB_API const char* NDIlib_recv_get_web_control(NDIlib_recv_instance_t p_instance);