// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class MfMediaFactory : ModuleRules { public MfMediaFactory(ReadOnlyTargetRules Target) : base(Target) { DynamicallyLoadedModuleNames.AddRange( new string[] { "Media", }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "MediaAssets", }); PrivateIncludePathModuleNames.AddRange( new string[] { "Media", "MfMedia", }); if (DoAllowHTTPSPlayback()) { PrivateDefinitions.Add("MFMEDIAFACTORY_ALLOW_HTTPS=1"); } else { PrivateDefinitions.Add("MFMEDIAFACTORY_ALLOW_HTTPS=0"); } } protected virtual bool DoAllowHTTPSPlayback() { return Target.Platform.IsInGroup(UnrealPlatformGroup.Windows); } } }