// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" #include "Modules/ModuleInterface.h" /** * Interface for the ElectraPlayerRuntime module. */ class IElectraPlayerRuntimeModule : public IModuleInterface { public: /** * Is the ElectraPlayerRuntime module initialized? * @return True if the module is initialized. */ virtual bool IsInitialized() const = 0; virtual ~IElectraPlayerRuntimeModule() { } };