// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #if ELECTRA_DECODERS_HAVE_PLATFORM_DEFAULTS #include COMPILED_PLATFORM_HEADER(PlatformElectraDecoders.h) #else class IElectraCodecRegistry; class FPlatformElectraDecodersNull { public: static void Startup() { } static void Shutdown() { } static void RegisterWithCodecFactory(IElectraCodecRegistry* InCodecFactoryToRegisterWith) { } }; using FPlatformElectraDecoders = FPlatformElectraDecodersNull; #endif