// Copyright Epic Games, Inc. All Rights Reserved. #include "VideoDecoder_D3D12_Common.h" namespace ElectraVideoDecodersD3D12Video { bool FD3D12VideoDecoder::CheckPlatformDecodeCapabilities(D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT& InOutDecodeSupport, const ElectraDecodersUtil::FMimeTypeVideoCodecInfo& InCodecInfo, const TMap& InOptions) { return true; } }