// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "InterchangeFilePickerBase.h" #include "InterchangeOpenFileDialog.generated.h" UCLASS(BlueprintType, Blueprintable) class INTERCHANGEEDITORUTILITIES_API UInterchangeFilePickerGeneric : public UInterchangeFilePickerBase { GENERATED_BODY() public: protected: virtual bool FilePickerForTranslatorAssetType(const EInterchangeTranslatorAssetType TranslatorAssetType, FInterchangeFilePickerParameters& Parameters, TArray& OutFilenames) override; virtual bool FilePickerForTranslatorType(const EInterchangeTranslatorType TranslatorType, FInterchangeFilePickerParameters& Parameters, TArray& OutFilenames) override; };