// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" class SUBTITLESANDCLOSEDCAPTIONSTEST_API FSubtitlesAndClosedCaptionsTestModule : public IModuleInterface { public: virtual void StartupModule() override { FModuleManager::Get().LoadModuleChecked("SubtitlesAndClosedCaptions"); } }; IMPLEMENT_MODULE(FSubtitlesAndClosedCaptionsTestModule, SubtitlesAndClosedCaptionsTest);