// Copyright Epic Games, Inc. All Rights Reserved. #pragma once /** These flags determine the encoding of input data for XML document. */ enum class EXmlSerializationEncoding { /** UTF8 encoding */ Utf8, /** Little-endian UTF16 */ Utf16_Le, /** Big-endian UTF16 */ Utf16_Be, /** UTF16 with native endianness */ Utf16, /** Little-endian UTF32 */ Utf32_Le, /** Big-endian UTF32 */ Utf32_Be, /** UTF32 with native endianness */ Utf32, /** The same encoding wchar_t has (either UTF16 or UTF32) */ WChar, };