// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" DECLARE_LOG_CATEGORY_EXTERN(LogJsonSerialization, Log, All); class FJsonSerializationModule : public IModuleInterface { public: //~ Begin IModuleInterface virtual void StartupModule() override; virtual void ShutdownModule() override; //~ End IModuleInterface };