{ "FileVersion": 3, "Version": 0.1, "VersionName": "0.1", "FriendlyName": "NNERuntimeIREE", "Description": "A runtime implementing the Neural Network Engine (NNE) API which is based on IREE, MLIR and LLVM and compiles neural networks directly to game code.", "Category": "ML", "CreatedBy": "Epic Games, Inc.", "CreatedByURL": "https://epicgames.com", "DocsURL": "", "MarketplaceURL": "", "SupportURL": "", "CanContainContent": false, "IsBetaVersion": false, "IsExperimentalVersion": true, "Installed": false, "Modules": [ { "Name": "IREEUtils", "Type": "Runtime", "LoadingPhase": "Default" }, { "Name": "IREEDriverRDG", "Type": "Runtime", "LoadingPhase": "Default" }, { "Name": "NNERuntimeIREE", "Type": "Runtime", "LoadingPhase": "Default" }, { "Name": "NNERuntimeIREEEditor", "Type": "Editor", "LoadingPhase": "Default" }, { "Name": "NNERuntimeIREEShader", "Type": "Runtime", "LoadingPhase": "PostConfigInit" } ] }