// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class MovieScenePoseSearchTracksEditor : ModuleRules { public MovieScenePoseSearchTracksEditor(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "MovieScene", "MovieSceneTracks", "MovieSceneTools", "MovieScenePoseSearchTracks", "AnimGraphRuntime", "AnimNext", "AnimNextAnimGraph", "AnimNextPoseSearch", "Sequencer", "SequencerCore", "SlateCore", "Slate", "UnrealEd", "PoseSearch" } ); } } }