// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class GeometryCollectionDepNodes : ModuleRules { public GeometryCollectionDepNodes(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "ChaosCore", "Chaos", "DataflowCore", "DataflowEngine", "DataflowEnginePlugin", "GeometryCollectionEngine", "GeometryCollectionNodes", "Engine" } ); PrivateDependencyModuleNames.AddRange( new string[] { } ); } } }