// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Logging/LogMacros.h" #include "Modules/ModuleInterface.h" class FPBIKModule : public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; }; DECLARE_LOG_CATEGORY_EXTERN(LogPBIKSolver, Warning, All);