// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class TedsSettings : ModuleRules { public TedsSettings(ReadOnlyTargetRules Target) : base(Target) { // Enable truncation warnings in this module CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning; PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; if (Target.bBuildEditor) { PublicIncludePaths.AddRange(new string[] { }); PrivateIncludePaths.AddRange(new string[] { }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "Slate", "SlateCore", "UnrealEd", }); PublicDependencyModuleNames.AddRange( new string[] { "EditorSubsystem", "TypedElementFramework", }); } } }