// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class TedsUI : ModuleRules { public TedsUI(ReadOnlyTargetRules Target) : base(Target) { // Enable truncation warnings in this module CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning; PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; if (Target.bBuildEditor) { PublicIncludePaths.AddRange(new string[] {}); PrivateIncludePaths.AddRange(new string[] {}); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "Slate", "SlateCore", "ToolMenus", "TypedElementFramework", "TedsCore" }); PrivateDependencyModuleNames.AddRange( new string[] { "ToolWidgets", "AppFramework", "InputCore" }); DynamicallyLoadedModuleNames.AddRange(new string[] {}); } } }