// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class ChaosModularVehicleEngine : ModuleRules { public ChaosModularVehicleEngine(ReadOnlyTargetRules Target) : base(Target) { SetupModulePhysicsSupport(Target); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Chaos", "Engine", "RenderCore", "RHI", "AnimGraphRuntime", "Renderer", "ChaosVehiclesCore", "ChaosModularVehicle", "NetCore", "GeometryCollectionEngine", "ChaosSolverEngine" } ); PrivateDefinitions.Add("CHAOS_INCLUDE_LEVEL_1=1"); SetupIrisSupport(Target); } } }