// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleInterface.h" /** * FRigMapperDeveloperModule * Module for the developer only content in the RigMapper plugin */ class FRigMapperDeveloperModule : public IModuleInterface { public: //~ Begin IModuleInterface interface virtual void StartupModule() override; virtual void ShutdownModule() override; //~ End IModuleInterface interface };