// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" namespace UE::Anim::PackedAttributes { class FTestSuiteModule : public IModuleInterface { public: virtual void StartupModule() override { } virtual void ShutdownModule() override { } }; } IMPLEMENT_MODULE(UE::Anim::PackedAttributes::FTestSuiteModule, PackedAttributesTestSuite)