// Copyright Epic Games, Inc. All Rights Reserved. #include "HierarchyTableAnimationUncookedOnlyModule.h" #include "Modules/ModuleManager.h" void FHierarchyTableAnimationUncookedOnlyModule::StartupModule() { } void FHierarchyTableAnimationUncookedOnlyModule::ShutdownModule() { } IMPLEMENT_MODULE(FHierarchyTableAnimationUncookedOnlyModule, HierarchyTableAnimationUncookedOnly)