// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; using System; public class NVCodecsRHI : ModuleRules { public NVCodecsRHI(ReadOnlyTargetRules Target) : base(Target) { // Without these two compilation fails on VS2017 with D8049: command line is too long to fit in debug record. bLegacyPublicIncludePaths = false; DefaultBuildSettings = BuildSettingsVersion.V2; PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Engine", "AVCodecsCore", "RHI", "NVDEC", "NVENC", }); } }